my favorite part of Honse 3 The Joust! was when he said its Honse! time and he Honse!d everywher
xearein
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wow, this is a beautifully made puzzle game, and is not something i've seen before! the puzzle aspect was quite interesting, and i think the pacing of introducing new karma was well done. the controls were honestly a little confusing, which did make me mess up my spins a couple times, but its no big deal since you can reset ^^
regardless amazing job on this game; making puzzles despite being a puzzle lover myself is quite hard, and you did this in seven days!! truly amazing!!! and the art created such a lovely atmosphere which i think really enhanced this experience overall.
wow, this is a beautifully made puzzle game, and is not something i've seen before! the puzzle aspect was quite interesting, and i think the pacing of introducing new karma was well done. the controls were honestly a little confusing, which did make me mess up my spins a couple times, but its no big deal since you can reset ^^
regardless amazing job on this game; making puzzles despite being a puzzle lover myself is quite hard, and you did this in seven days!! truly amazing!!! and the art created such a lovely atmosphere which i think really enhanced this experience overall.
this is a very well done clicker game! the different upgrades help with the scaling of the game + feels like they're paced well, same with the notebook with all of the questions. honestly, i would've liked more questions to answer, a big motivator for me to get the number down was to get more questions, but i personally like trivia a lot ^^; the theme did a very good job at being a little silly/satirical while balancing the over looming seriousness of global warming. games that can achieve that are games that inspire me to inject that into the things that i create too. you did a fantastic job!!
this is so whimsical!! and wonderful and beautiful!! the music n art are phenomenal...so much love was put into this game and it makes me so so so happy. im not the best with platforming so this is a game i would have to put a lot of time into to fully master it, but it would be time well spent (and i will come back to it). rolling around is quite fun, although i do have a little bit of trouble with charging your jump in ball mode, maybe an indicator of which direction you're going would help? either way, fantastic job!! i cant wait to play more. it feels like an honor to have played this honestly ^U^
also bonus points for playing as a lil rolypoly pill bug fella :D
this game is amazing, seriously!! the concept is extremely cute, the fact i can crash planes is hilarious, (and serious. very serious.) and i can tell a lot of love and care went into this. im such a sucker for simple n sweet games and this just fits perfectly in that box in my heart. i subconsciously thought to avoid the red balloons (even though you said to pop them, that is on me), so perhaps finding a way to make it more...inviting to pop? maybe like...aphids since ladybugs eat them...
anyways, i felt like such a strong emotional connection to this game...games like these are why i want to keep creating games no matter how difficult it can get. fantastic job on your execution and managing to strike an emotional chord in me!
(also i love bugs. i think the fact i was helping a bug reach their destination also subconsciously got me)
keeping those tea cups spinning is NO JOKE at all, holy clicking!! this idea is fantastic and so endearing, i have a soft spot in my heart for simple little games like these ^w^ i do think that maybe it could've been a liiiittle shorter, although i suppose thats the challenge in this haha. anyways, fantastic job and lovely game!
this is quite comprehensive given that you were also learning a new engine, kudos! i do think there a lot that can be expanded in this game with a tutorial, as well as signifiers and feedback - the game loop is there! im sad theres no audio, a game like this would be phenomenal with sfx with the buffs especially. i liked wheel go spin, but it was hard to tell if i was making any substantial stat change, but i kept spinning anyways ^^;. all in all, great job!! keep cooking!!
+ love the totally planned message of how gambling is endless btw
this is quite comprehensive given that you were also learning a new engine, kudos! i do think there a lot that can be expanded in this game with a tutorial, as well as signifiers and feedback - the game loop is there! im sad theres no audio, a game like this would be phenomenal with sfx with the buffs especially. i liked wheel go spin, but it was hard to tell if i was making any substantial stat change, but i kept spinning anyways ^^;. all in all, great job!! keep cooking!!
+ love the totally planned message of how gambling is endless btw

