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Xcyiterr

4
Posts
A member registered Jul 07, 2021 · View creator page →

Recent community posts

(2 edits)

for being put together in only 4 days, this game is really quite good
also I love ratch <3

though I guess if I had to give criticism--
after the initial challenge of filling up the "speed bar" to the max optimally as fast as possible (which is very hard), just maintaining it near max is pretty easy, since you don't really need that much steam, so overheating isn't really an issue

you can just repeatedly grab any particle and release it outwards to cause the entire box to shake and particles to fly everywhere at high speeds, filling up both water and heat with little effort

so once you get used to the correct timings to release steam, the latter 3/4ths of the day on a good run is mostly autopilot

I wonder how a version of this game would function if the particles *had* to be manually fired into the containers

very nice game regardless though, thanks for the awesome work~
(current high score: 4132.04m)

(1 edit)

genuinely awesome game, short and very sweet
love the small little details <3

only (minor) complaint here is that it seems to have a weird white flickering issue when I'm playing it on firefox, but I just swapped to edge for a bit and that fixed it
don't know enough about tech to be sure if that's an issue with the game or my browser's settings

edit: I also found that in the 4th scene (the one where the tip says Cara is needy), the 2nd version of the three panties are incorrectly layered on top of her claws when she holds them up instead of underneath

still based though, 10/10, would the Cara again

don't have anything in particular to say
just a really good short interactive art, loved the vibes from it
9/10

hooh boy
played 5 hours straight, day 26, max comfort and obedience, got the rogue down, over 500 gold (and of course bought pretty dresses for my servants)
absolutely love it > v<;;

though an improvement I'd suggest to the game; a quick reset button that instantly kicks you back to your last save regardless of where or what's happening
found myself constantly restarting the game and retrying until I got an outcome that was good enough, so having a convenient button like that would be a huge time save imo

regardless though, can't wait to see the game develop further