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Xavi S

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A member registered Mar 10, 2017 · View creator page →

Creator of

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Is open new browser supposed to do something? 
All that happens whenever I tried it is the game plays an effect then the game crashes. Not sure if intentional

For anyone curious the powerups i saw were (forgot which did which for most of them)

Small heal (one pair)
Move Speed up (two pair)
Fire rate up 
Damage up

Slow Enemies

Invincibility  (full house)


Never got 4 of a kind 

Addictive game! My only issue with it is how RNG dependent it felt. A lot of cards feel completely unviable past the 6th or so level and the scaling ramps up so fast that it feels like i basically have to get lucky and get enough of the cards I want/need to show up in the store.

Hey just wanted to follow up on my question

I couldn't find this shelf asset anywhere in the pack outside of the bundled object with everything. Is in included in the pack?



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It all got resolved thanks!

Just one more question, I can't find this shelf asset anywhere in the pack? I know the boxes and maybe even the poles on the right are separate assets, but i'm not seeing the large shelf itself listed anywhere

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Hey is this still for sale? I tried to buy it and kept getting error messages saying the purchase didn't go through

Really great presentation, sfx and art!

My only complaints would be the camera feeling a little nauseating when moving horizontally then vertically or vice versa, and it wasn't too clear I had to avoid the flowers until I experimented a little (The first level cutscene only played once and I didn't understand it at first and I only saw a reference to it at the bottom of the game description afterwards)


Extremely well put together for a game jam though and great job on the music!

Really solid and cool idea! The main thing I'd say to fix is the hero teleporting to another room instead of backtracking to a room they just came from if they've visited all the other exits. 

Teleporting might be able to work if there was some way of seeing which rooms the hero has already been to and a clearer indication of where they might teleport to instead of trying to keep track which can get tough on larger stages with many connecting rooms.

Great presentation and art!

The game should have a start button instead of countdown, and adding a score for killing each enemy + some vfx when they die would make the game feel a lot better. It's also generally better to hold down a button to shoot rather than just clicking as fast as you can.


Keep at it!

*0.0.9b - Fixed Jolyne not showing up and money item not being added to player

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Planning to push an update around midnight EST today to fix a couple minor issues and one or two New Game+ things so export your saves before then!

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Thanks for the feedback! Glad you enjoyed it :V