I'm glad you had a great time playing our game, thank you for your time!!
Xalouwu
Creator of
Recent community posts
A GAME ABOUT ANTS??? I'VE ALWAYS LOVED ANT GAMES!!!!
Seriously this game should have more players, It's a pretty interesting colony management concept
The biggest flaw of this is the lack of in-game descriptions, I've had to look up the itchio page a couple times during my run.
Didn't won, but managed to get to 7K gold! ^^

Great game :D!!
Me gusta cómo habéis implementado un arte tan de sketch, y el paralaje entre imágenes hace que el autorunner se sienta bastante más veloz de lo que realmente es!
He encontrado un bug que supongo que ya seréis conscientes: cuando spammeas abajo y derecha el personaje sale disparado hacia fuera del marco de juego.
Se me ha hecho algo complicado de entender y el control podría ser algo más preciso, pero confío en que en el futuro podréis retocar todo eso ^^
He pasado un buen ratete tratando de pasármelo, buen trabajo!
Honored to be compared to speedrunners, what a great game!
There are a couple bugs that could lock your progress, but the only solution for now is to restart the run. You can get any presents in any order, so you could avoid certaing map zones you dont like or that can give you trouble. Thank you for your feedback and for your time, both playing and commenting! We hope you've enjoyed it!
The jump mechanic was introduced to avoid getting some players locked in certain zones, but we wanted to keep the grapple as the main mechanic of the game, so that's why you can only jump 1 tile per jump, with higher jumps some zones would be much easier while others get too hard . Still, if we continue to support the project we will take your feedback into account, it is very important to us! And we appreciate you taking the time to play and comment, thanks ^^
Doing a Wario Ware/Rhythm Heaven-like game for a 7 day jam is to have lost one's mind, I love it!!
I really liked how you managed to keep the artstyle constant to all the games. Some minigames really needed that instructions (great to have them at every moment in the pause menu, +1 for that) while others resulted very intuitive.
The microgame I liked the most is the alphabet one, both the list and the premise are pretty original :D
Found a couple bugs in the "candy crush" microgame, but nothing really important, probabbly happened because an unwanted double click.
Sadly, and appreciating the HUGE effort that goes into making that amount of music in a week, I think that's the weakest point of this game. I've ended up with a bit of a headache, and it's simply because of the chiptune without any kind of filter or effect to reduce its intensity. I also haven't found a way to lower the volume below 2, I don't like to play without music or effects, because I think it's breaking a little bit the creator's artistic vision, but I went to test if it was possible and I wasn't able to do it.
Still, I enjoyed spending some time playing your game.
We need more games like yours, good job :)




