very solid concept, some of the achievements aren't really feasible as of rn (such as getting a year of max lifespan or the 2 months/s aging speed) but Ill assume (and hope) that's just because the game isn't finished. Would love to see this more fully fleshed out with more ascension upgrades and/or more prestige layers. (also one more small change I would include is that if you click the commit sudoku button, you should get the life points you would've earned had you died naturally at that moment, since as of now the button is pretty useless considering you can still buy upgrades while the life goes on
wyspdocs
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fantastic game, pretty unique gameplay concept. Also maybe im mistaken but I swear i've gotten the three followers with 15 reverance to unlock this one action so im inclined to believe it doesnt work? I've tested like everything down to getting all 3 followers to have 15 reverance all on the same moon phase
edit: finished the moon god stuff gg
really really good so far, other than it being kinda short I have a couple other things to note:
when you get the autobuyers and autofillers its annoying having your inventory freak out bc of things hitting 0 then appearing, maybe having the placeables in a different tab than the sandwich materials would be good or smth similar
knowing how close you are to unlocking the next set of items would be cool, either by a percent of how much money you have out of how much you need, or just like something that says [your money] / [money needed]
otherwise really good game, love the vibe of the graphics, kinda feels like game dev simulator, really intuitive upgrades, the menu allowing you to clear food and buildings is helpful, just wish it was longer