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Wyemcraft

4
Posts
A member registered Dec 05, 2020

Recent community posts

Hey Unity, it took me longer than expected to finish the game (I came to you originally after "stopping" The Grandmaster only to find out there was more content) and I got sidetracked a bit but I finally finished, the post game, and the "dev" zone. However, I'm curious about the bad end that awaits you at the bottom of the postgame (also how anyone beat The Champ or The Progress Engine without dropping the difficulty down or grinding to 99). I wanna say that I really enjoyed this game, though enemies had a bit too much chuft in the post-game zones, its still very enjoyable and easily a 9.5/10. I put close to 20 hours total into the game (15/5 main and post game) and enjoyed the whole thing. 

Trying to be vague here just so I don't spoil anything major for folks.

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Okay, hopefully that drops this down below a "click to expand" line. So, got some lore questions about Makyo. Two really. First, what are those scenes we find throughout the game? What would have happened without the Observer's constant interference? I thought it was what would have happened without the Outer Evocations, but we don't meet up with Big E until we've been inside Vedim space. So are these just visions of how we could have died? Clearly we're alive until we get unmade at the end of the game, so its not like unlocking the seals was screwing with causality or preventing us from ever being born. So, yeah, just sorta pitching ideas against the wall here. I like them, I just wanna understand them.

Second question might have an in-game answer when I come back and do a re-run with translations turned on. However, until that point...uh, first child. I don't really recall much lore about her at all. At first I thought she was the Princess, but thats the being behind the bars in the Princess Zone. She's clearly been stuffed into hell by the Inner Evocations, but it almost seems like Hell was built around her. Any lore you could provide on her would be lovely.   

Oh, and while I'm at it, I too did not get why the other Outer Evocations are laughing at the end of the game. What did they get out of the contracts? You don't do one sided contracts, they must have gotten something from the journey, especially to be so happy at the end there. Their home is destroyed, but so are their enemies...are they free now to act upon our plane of existence because of the destruction of Vedim Space? Once again, just kinda spitballing here.

If you've not got any answers, thats cool too. Sometimes its better not to answer your fans questions or give away too many secrets. Still, I'd appreciate what thoughts you care to share, and will keep an eye out for anything you make in the future. 

That makes sense, thanks for explaining that. I'll bother you once more when I finish the game, and maybe if I do a replay with the alternate language patch. Once again, thanks for making such a cool game.

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Yeah, I got both results, just wanted to check to see if there was a third option. Thanks for responding, if you ever make anything else I’ll be sure to give it a try!

PS: oh, I wanted to ask, is the alternative way that fight ends meant to be a reward (it gives better loot and salves your conscience) for not gunning down Dottys friend or a punishment (the alternative fight is rude) for using out of character knowledge? Just curious about the thought behind the design, that sort of thing interests me.

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Hey there, I also found this from Voice of Dogs content. I’m most of the way through the game and I’ve loved every minute of it, but I was curious: is there a way to save Dotties friend from the playground? I figure it’s a scripted death, but wanted to be sure I wasn’t missing a secret there.