How did you know I was still using libtremor? I meant to replace it but I ran out of time. I wasn't planning on making an upgraded version, got pretty discouraged after it didn't make it on the disc. I definitely plan to replace libtremor in future projects though! Is there a list anywhere covering the current options for DC music playback?
WufSoft
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A neat little crazy-taxi-like game in a little explorable city! It's a little light on content, and from your video I know you eventually want to expand on the idea. However, that makes sense as a jam game, and I enjoyed exploring the city and getting some of the unlockables.
I liked the small details, like the car moving slower on grass and water and screeching when turning at high speeds, and the way the buildings vanish to avoid blocking the camera.
I kind of wish there had been a way to choose when to start the taxi mode, since there's a bonus objective to find something on foot, but if you try to drive anywhere it's very easy to accidentally start the timer by running into a pickup zone. Also, collisions are a bit weird, especially on foot, where you can warp through buildings if you try to walk into the narrow gaps between them if you approach from the right angle.
Thanks! Yeah, there is no sound in the game. I hadn't experimented much with sound yet for the genesis/mega drive, so I didn't ever get to adding any. I agree that glass smashing sound effects would have been a good addition.
I used an open source dev kit (SGDK) that makes genesis/mega drive development a lot easier. I think anybody who is comfortable with programming in C can learn to use it, but knowledge of how the hardware works can help a lot.






