Recent community posts
Thanks for posting that! I will keep balancing the game, and releasing updates every few days!
The next one is already in progress, and should be released early this week!
your feedback has been extremely helpful, thanks!
Just got finished watching your video, thanks for posting it! I've taken several bits of feedback from it, and will be using it to improve version 0.3!
for example: the ground based enemy AI is being redone. (flying AI was redone in v0.2)
Keep an eye on this, as i plan to rapidly iterate based on feedback like yours!
A small update has been released, that solves some of the issues you pointed out, but not all of them.
next update will drop soon, as i work towards your feedback, and the feedback of others.
hey Jordan, Thanks for the detailed review!
The game def needs some polishing, but dont worry, your suggestions have been heard.
Ill be releasing a 2nd demo as soon as I can. Current goals include: Improve enemy AI, and overall balance the game a bit more.
really enjoy the idea of balancing heart drops based on the player's current health, ill get that implemented quickly.
Thanks! stay tuned for updates.