real
wub
Creator of
Recent community posts
YOOOOO this was so good!! great job!
game is very addicting to play
sometimes I'd accidentally cancel my throw because I released rmb before lmb. I think it would be nice if the input for throwing was one button, pressing lmb for aiming, letting go for the throw. that's just my silly little idea though. my goofy little goober thought
From what I've played it's really awesome and impressive!
This really captures the FEEL of playing an N64 game. Unfortunately the HTML game was a bit too laggy for me and the Windows .zip file just... crashed?
This means I couldn't hear the music well but I'm sure it's great!
Controls feel good too, great job!
Awesome game! The controls feel great and the graphics are decent (even if the enemies look like they're constantly asserting dominance...)
When you finish a stage, it's a bit awkward since you instantly get teleported to the next level. Maybe you could've made it like the Game Over scene where if you finish a level you have to press a button to proceed?
The music was a bit repetitive but I really liked the last level, it was a nice change of pace! The credits were funny too.
Good job on this one! :3
I made it all the way through to the end of the game and I loved every second of it!
That first boss you fight after obtaining the shovel kinda jumpscared me, though! xP
Since I'm making a PS1/N64/DS styled game in Unity for SAGE myself... may I ask how you got these awesome graphics to work?
The LOD and Dithering is really well done!! :0
Keep it up! Can't wait to play more of this! :)




