lust boss good but feel like way easier than first boss.
i was think you could put tentacle where feet are and then put feet in open space so makes harder, just so cant constantly hit boss in final stage nearly.
implement more enemies in lust maps so next stage also just curious will be more unique lust units add to lust stages but overall really good update ,just tad increase difficulty for lust maps and boss.
so bit on what meant with tentacles in green circles and foot in red circles is my suggest for boss battle. 
wrathofclaw
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A member registered Oct 30, 2024
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i found an issue where because witches lock on, you can all four lock on you but have to wait and then all we follow few steps, just have to keep aggro and then easily collect all orbs also i have noticed DPhantom that you are faster so can lose aggro, issue is they automatically go onto move pattern they were on before saw you so then you get trapped but witch didn't actually know you were in that corridor so i suggest after witch loses aggro it should move complete opposite directions so doesn't feel lucky dependent also found out 2 of witches spawn in same place and at same time so watchout for that one