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Wouter van Vugt

A member registered Jun 24, 2019 · View creator page →

Creator of

Recent community posts

Unfortunately not! Maybe sometime in the future tho!


Thanks a ton for playing!

Love your energy man, keep it up!

Thanks for playing! :D

Thanks for the kind words homie!

Thanks for the kind words! Yeah, the sound design needed some more work, for sure!

Thank you for playing! :)

Thanks a ton for playing! :D

Thanks for playing, and for all the valid feedback! Sound design is definitely lacking, and the deliberate vagueness on what your next step is doesn't always work as well as intended. Thanks again!

Thanks for playing! :D The dog following you *almost* anywhere is on purpose, and the level design was built around that. No safety for you >:)

Oooh this is the second game of mine you've played through! I owe you one, haha!

Thanks for your kind words, it means a lot! :D

Thanks for playing, and your kind words! Your comment on the length is very valid, so hopefully I'll make more content in the future!

Ah, avoiding the master key I see! Clever!

When you grab the master key you can open all doors except for one ;)

Thanks so much for playing, and figuring everything out! :D

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Thanks so much for playing! I have to ask, was the recording laggy or the game itself? I hope it's the former, otherwise I have some optimisation to do, haha! Also here's a small hint: You were in the right place when you got caught the second time!

Haha your pronunciation was pretty close! :D Thanks a ton for sharing your experience. Fun Megaman edit too! "You don't really have plans do you?" "ANIME!" That cracked me up :P

Oh man, this is really quite the pickle. That is caused by Google Drive not allowing you to share zipped .EXE files... We'll look into this!

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Oh that is indeed unfortunate! It might be an anti-virus flagging it as a false postive, or something to do with your browser... May I ask which browser you use? In the meantime, here is an alternate download location :)

With some help of Blender and good old MS Paint you can create some really retro stuff! Digging it so far!

Thanks a bunch for your review and playthrough! Glad to hear you enjoyed it!

Thanks for your kind words! The volume levels should have indeed been balanced better, but as the voice acting was a very last minute addition we simply didn't have the time :)

We have not decided yet, so stay tuned! :D

That is great to hear! Thanks for sharing! <3

That is great to hear! Might just motivate us enough to make more ;)

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Not yet, but after the voting period ends we can add features like checkpoints or save files :D

It's great to hear that I made anyones day even a little bit better. Hop back in to find and return the lost item whenever you feel like it, and remember to hold the spacebar to pull up your animal checklist :D

Thanks for the review and playthrough! These are all very good suggestions that I'll keep into account if I end up expanding on the game :D Remember to deposit that item you found towards the end to get it back to their owner ;

Sure man, let's talk!

Thanks for sharing, hope you had a nice time! May I ask, was the game laggy or the recording? Wondering if I needed to optimise the game better, haha!

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Thanks for playing :D Would love to hear your honest opinion on it. Also, be sure to hop back in to find the hidden item when you get the chance ;)

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Thanks so much for making this! Looks like you had a nice time, and I'm happy the teddybear spawned fairly close to you so you got to experience that mechanic. Did you ever find the fox and raccoon, or did I overlook you finding them? :) I'll embed this playthrough on the page, if you don't mind :D Cheers!

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I've been playing through it, and really love the premise. I however ran into a situation where a combination of my choices lead to a huuuge leap in the script, where the game suddenly forces you in a direction you were definitely not aiming for. But good stuff regardless!

Me and my sister (both artists) have been having a blast with this game!

My channel is pretty small still, but I recorded a playthrough of this Alpha build. It is amazing so far and I can't wait for more! <3

Thanks a lot for the feedback! Yeah, an indication of where the finish line is is a good idea. Maybe in the form of a compass, or an arrow circling around the main character that points in the right direction? Thanks again!

Thanks so much Brandon! Yes the loading of levels and the level editor itself could use some "quality of life" updates, but I'm glad you enjoyed it!

Thanks a lot! :) Yeah I could've also zoomed the game further in to restrict your view instead of the darkness... Good idea!