Wow, unbelievable, thank you so much ifo and SebastianPetters... if there's anything I can do for you to thank you, let me know. There will be another patch this week or next week, I'll make sure this is included.
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Wow in that case thanks for the trust and the bug reports! Really appreciated :). I just tried to reproduce your stats problem on Linux with v7.17, but no luck. I think your installation must have trouble reading the asset bundles, but I'm unsure how this could result in weird stats rather than just a crash.
So we now have two Unix problems (glitchy graphics and glitchy stats) that I cannot reproduce :(. If you have some time, would it be possible for you to send me a screenshot of the problems, and the error log? Can be found at "~/.config/unity3d/Wessel Stoop/The Sapling/"
Hi Sebastian. First of all, thanks for reaching out and sorry to hear you have so much trouble with the game; I would totally understand if you would request a refund.
About your Linux problems: there must be something special going on in your case because dozens of Linux players have already completed the game with no problems. One thing I noticed is that the draw distance for body parts is extremely short for the lowest quality setting, also in the editors. This will be fixed in a future patch somewhere in the next few days... but for now could you try a higher quality setting to see if that improves things?
About the frame rate drop with animals in Windows: I discovered today that it is possible to create animals that give problems with the animation system, resulting in the game basically becoming unplayable: it's a combination of two types of feet and very thin animals. Perhaps that's the problem for you too? This will also be fixed in the next few days.