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Wessel Stoop

9
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A member registered Nov 11, 2018 · View creator page →

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<3

Thanks a lot for making my day with your lovely comments; at times I am flooded in bug reports and a message like yours is exactly what I need to keep going... so thanks!

And I indeed take suggestions! In fact, I get 10+ lists of feature requests every day on various platforms, and I study them all in detail. Your ideas are very interesting! Without making any promises, more flexibility in the sandbox map is indeed often requested and an idea I really like, and aquatic life is the most requested feature by far ever :P. 

Thanks a lot Castrel :)

Good to hear! It was a wise decision to support Linux; there were a lot of Linux users among the early adopters :)

Hey Morgimely, indeed, but only because I am focusing on getting the next big update out the door... which I by the way had just announced, a few hours before your question ;) https://twitter.com/thesaplinggame/status/1388763094130778112

Wow, unbelievable, thank you so much ifo and SebastianPetters... if there's anything I can do for you to thank you, let me know. There will be another patch this week or next week, I'll make sure this is included. 

Wow in that case thanks for the trust and the bug reports! Really appreciated :). I just tried to reproduce your stats problem on Linux with v7.17, but no luck. I think your installation must have trouble reading the asset bundles, but I'm unsure how this could result in weird stats rather than just a crash.


So we now have two Unix problems (glitchy graphics and glitchy stats) that I cannot reproduce :(. If you have some time, would it be possible for you to send me a screenshot of the problems, and the error log? Can be found at "~/.config/unity3d/Wessel Stoop/The Sapling/"

Hi Sebastian. First of all, thanks for reaching out and sorry to hear you have so much trouble with the game; I would totally understand if you would request a refund. 


About your Linux problems: there must be something special going on in your case because dozens of Linux players have already completed the game with no problems. One thing I noticed is that the draw distance for body parts is extremely short for the lowest quality setting, also in the editors. This will be fixed in a future patch somewhere in the next few days... but for now could you try a higher quality setting to see if that improves things?


About the frame rate drop with animals in Windows: I discovered today that it is possible to create animals that give problems with the animation system, resulting in the game basically becoming unplayable: it's a combination of two types of feet and very thin animals. Perhaps that's the problem for you too? This will also be fixed in the next few days.

I just googled what Itch does with refunds, and I think it should be possible: https://itch.io/docs/legal/terms#refunds . Let me know if you need help.