LOVE the game, you did a good job of boiling down the idea to a micro management game - it feels very fast/stressfull and smart
WHile initially expected to see actual patrol route planning, I don't think it'd actually mesh well with the current design.
So more content like levels and possibly a few more level elements (airducts, sound/noisy floors, footprints) is everything I'd wish for. Which I consider the perfect result of a gamejam!