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worldsim

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A member registered Oct 08, 2019 · View creator page →

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Hahaha!  :D  So good.  Thanks for playing and sharing the video!  Yes the bug with the text messages is also fixed as well now (you should now only get 1 copy of each message, not get spammed by messages!)

Watched the video play through.  This looks really good!  The physics and the shaders look well implemented.  I _particularly_ liked the "helping others and embracing the rhythm of the ocean are at the heart of the journey".  Both of those elements feel really grounding and wholesome.  Nice work!

I hope others in the Chili Code Jam #3 enjoyed this too!

Neat!  Loved the dynamics and gamification of this :)

That was lovely :)

Very cute and cozy!

Definitely a cool little Video store game / sim.  Rewinding tapes done through a great little  toy / machine

Very impressive for a solo dev game!  :D

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Good choice of graphics and shader effects :D


And the mini stories were characterful

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Hey thanks for playing Zikileswaggy!  :D  Yeah we could have made the text messages more explicit that you're feeding pigeons hoping to find / be reunited with Pudgy and Peanut, two of your favourite feathered friends :)  Spirit Haven was neat!  Nice one!

That's very smart!  I wouldn't have wasted spent ages integrating some Navier-Stokes library of fluid dynamics equations!

This is great!  Would be interested to know what you used for the fluid dynamics.

Think it might need some tweaking on window / view port sizing as on both FireFox and Brave(Chrome) I have to zoom out to 2/3rd (67%) to get it to fit in the window.  :)

Yeah this is great!  Love the concept & execution.  Great tunes.  

Great prototype!!

Great game Paul!  1026 was my high score... progress went pretty exponential once I figured out the honey bees are the key and the green bouncy stuff can save you!