Hey, thanks for your quick response. Yes, I´m having a lot of fun with this plugin and it wasn´t really difficult to get to run on MV (since MV is mostly behaving like an old MZ version, haha). I´ll try my best to make it hard for cheaters, so thanks for your recommendations.
"Having the server check the validity of every event or every variable change would be unfeasible with RPG Maker, because it would push all event logic and related systems to the server."
Well it´s not impossible, but would mean a lot of work. For now, I have created an admin panel which is showing me, when something suspicious happens. For example: Some items are unique and if there are 2 or more in your inventory then it means you are a cheater :). Also players can report other players via /report "Player name" "reason".
Still a lot of work, but hopefully in a few months I´ll be able to share a game link :).



