Thanks for thinking about it! That's the only tweak I can think of, something to balance the overall difficulty and enhance the re-playability.
I've completed the game but not 100%, with some items left to find. It's great that the location of the amulet pieces randomises, but if the items/lives are always in the same place this allows the player to hoard lives and complete the game. In the ZX Spectrum version they moved around, with extra lives sometimes being quite scarce.
As I said though, amazing remaster... and I hope the end of game sequence comes true :)

woolidge
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A HUGE thank you for bringing this remaster to the C64... It takes what was an already great game to the next level. I love everything about it :)
If you're considering future tweaks. Please think about randomising the locations of the object/extra lives. This would add an extra challenge and nice variability to each play through. Also the ability to use the keyboard, or hold joystick, for high score entry would be sweet.
Thanks again!
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