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WoodyBookmaker

249
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A member registered Jul 20, 2025 · View creator page →

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Fun game, especially basket transition)

So smooth animation, you really nailed that!!! But my english is so poore... that i cant find a word two days in a raw XDDD

Maybe tomorrow)

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It make me feel a little sad...
I feel myself so calm and peacefull in your game, and i realised that i didnt have the same feelings in real life for so long... work, stress, frustration, i just want to get it off, and go somewhere like your field, and just go on the straight road, look to the blue sky, and hear nature sounds... One day!

Neat vibes, i really get into it!

Artstyle is very unique, i like how smooth stars projectiles, and very funny shotgun reloading :D
Very nice dynamic game, good job!!!

Very fun and weird (in a good way) artstyle!!!
Dont blame yourself about web build, expirience will come with time!
Good entry

Thanks for your feedback!!! Im glad that you enjoy!!!

Thanks for kind words!!!
Don’t be so hard on yourself, each of us has our own wonderful ideas!

Thank you!!!
Yea, it will be much simplier if i have someone to help XDDD

Thank you!!!
Yea to be honest its hard to polish all game asspects for 3 days ;)
After I realisied that it variative enough, i deside to keep it that way without depth and progression

Thanks, for so high appreciation for my game!!! Im glad that it can evoke that type of feelings!

Well done, good score, my score in your game was about... 5 ;)
(memory issues XDDD)

Thank you!

Thank you for your kind words!!!

Thanks, it was not easy)))

Thank you for your feedback, I realy glad that you enjoy the concept of artstyle!

Ah, now I get it! It's just that the only button shown on the screen at that moment is the dash button, so I didn't realize what I was supposed to do :)

I really liked the setting and overall aesthetic of the game. The sounds also fit everything that's happening really well! Great work!

And special thanks for the mouse controls ;)

Hahaha, I was also thinking about making a frog jumping between platforms with a hold-to-charge jump mechanic during this jam xD

Simple but enjoyable game. I especially like the visual style and the color palette!

Great use of the theme! Simple but challenging mechanic. I like how the game gets harder over time and it becomes more and more difficult to keep up with the timer. Good work!

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Really fun and chill game! At first I wasn't quite sure what I was supposed to do, but once I figured it out, it became really fun. Drawing your own little bugs and feeding them is such a cute idea. I could totally imagine this as some kind of cozy Tamagotchi-like game where you draw your own little creatures :)

Great work, I really liked it!

I was also thinking about making some kind of simple Doodle Jump style game during the jam :)
Despite its simplicity, it fits the jam theme really well, and the objects in the game are drawn quite nicely. Congrats!

Lowering the image quality is a great idea for this jam. I also like how the characters at the top lose quality too, not just the objects in the arena. The game is fast-paced and fun.

The only thing I couldn't figure out was how to interact with the stars on the second level. I tried collecting them and dashing into them, but they just stayed there :(

But that's a small thing. Other than that, the game is pretty unusual and interesting!

Very cute puzzle game, most fun one is try to "catapult" fairies when they step on edge of grass :D Well done!!!

This dragons a so adorable and cute!!! Very nice relaxing simple clicker game, well done!!

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Very pretty, cute and satisfying game, also very nice theme usage, well done!!!

Good and fin idle game, it was hard to me to understand the demand mechanic at the beginning, i try to find how i can sell swords manually, but after realising it become very fun! Good job!!!

Sticky Keys has entered the chat :)
A nice, simple but addictive game with good pacing and progression. Great job

Thank you for ypur feedback!!!
Yea control in flying games often confuse people :(((
I return windows build from hiden status, so if you want you can play without lags))

Really interesting idea for a card game. Managing resources through cards is a really cool mechanic. Once I understood the rules, it became very enjoyable to play, although some of the cards reminded me that I'm not very good at math xDDD

The visual style also stands out. The game looks really clean and stylish without feeling overdesigned or cluttered.

I especially liked the idea of interacting with the timer through the cards. I don't think I've seen anything quite like that in this jam, so it felt pretty unique. Great work!!!

This game is hilarious!!!

Now I want a sequel where we take the dog outside and walk past people while it "shoots" them like that crazy weapon from Saints Row xDDDD

One question though... what on earth are you feeding this dog? xDDD

Such a weird and creative idea. At first I had no idea what had happened. I walked into a room to look for something, came back out and then... well... let's just say I wasn't expecting that xD The chaotic physics make everything even funnier. That's always a great combination.

Great job! This game gave me a lot of laughs :)

This game really made me feel like I was discovering new planets :)

It has a really nice pace. Every upgrade lets you push a little farther, and that always makes you want to see what's waiting next. At the same time, the soundtrack gives you this feeling of loneliness, like it's just you and your little ship drifting through an endless, empty universe.

The controls also feel really good. At first I didn't understand why boosting all the time was draining my fuel so quickly, but then I realized I had to be much more careful with it.

A really enjoyable game with its own unique atmosphere. It captures the feeling of endless space really well. Great job!

The music fits the game so well that after a while I actually started feeling like I had stolen something myself xDD

Really fun idea. I liked having to manage the weight of the items to keep my speed up. It reminded me of RPGs where carrying too much makes your character slow down. It would actually be pretty funny to see this idea in a Dark Souls style game where you're trying to run away from a boss while your inventory is full of random armor and swords you picked up xDD

That said, the raccoon and police theme works just as well. It's a cute little crime story with great visuals and audio. Nice work, and congratulations!

Oh my god, that pink turtle is so adorable!!!

The movement feels really good. The turtle slides across the sand so smoothly and takes corners surprisingly well. At one point it honestly felt like I was playing a well-made racing game, just with a turtle instead of a car xDD

It's a small, cute and relaxing game. I also liked the level design. It's challenging enough to stay interesting, but I never felt completely lost in a huge maze.

P.S. It's kind of sad how often birds make life harder for so many different animals :(

This reminds me of those moments when you let a little kid win on purpose so they don't get upset xD Such a creative idea. Intentionally trying to lose money at a casino is a really funny twist. My favorite part was when my luck got really high and I had to place the smallest bet possible on purpose xD

I also really liked the artifacts. They do a great job helping you get rid of money. After hitting a huge jackpot, getting an item that immediately takes a chunk of it away felt surprisingly satisfying. They actually helped me win a couple of runs.

I also want to mention the art. It fits the game's vibe perfectly. It's goofy and doesn't take itself too seriously, just like the whole situation the main character ends up in.

The only thing I felt was missing was a bit more variety in the strategy. It seemed like the best option was almost always to put the biggest bet on a single number, except when your luck got really high. But I totally understand that it's hard to add more depth during a jam.

Other than that, this is a really fun interpretation of the theme, and I had a great time playing it. Great work!

A game about what I do at work every day xDDDD

This is a really fun time management game. It was a bit hard to figure out at first, but once everything clicked it turned into a real race against the clock. At some point I realized I was playing almost entirely on muscle memory. It's really easy to get into the flow, and that's a great sign.

I also want to mention the visuals and the sound. They are both fantastic. The pause button was especially cute and creative, I loved that little detail :)

Great game, congratulations!!!

Wow, this is a really unique and creative game. I'm not even sure if I was playing it the right way, but I think I was supposed to give commands to the other characters based on the chat messages and the drawings on the screen. That's a really cool idea, and it fits the theme really well. You're responsible for people's lives until it's too late.

The visual effects and sound also deserve a mention. They do a great job creating a tense and mysterious atmosphere. Everything feels very polished.

Great job! This turned out to be a really interesting and unusual game. I had a lot of fun playing it :)

This game is really addictive. At some point I just found myself dragging cards onto objects without even thinking about it. It was surprisingly satisfying. The sounds also help a lot. They make it really easy to get immersed in the game.

I ended up playing the whole thing in one go, trying to save those poor people from the end of the world xD

The only thing that confused me was the time rewards. It felt like putting simpler objects, like a tree, on the pyramid gave more time than the more advanced objects you unlock later. I expected it to be the opposite, so I wasn't sure if I missed something.

Other than that, I had a great time. This is the kind of game you can easily get hooked on for a while. Great job!

To be honest, i think its best puzzle game that i played in this jam, smart unique mechanics and nice level design!

But at first time some things not obvious enough, for example after placing a portal you need go back and stand on it again, or that after cast a spell you not need to use him immideatly.

But when you figure it all out, it become really engaging. Moreover it rare example of really "challenging puzzle" that hard but not frustrate you. Really good job, well done!!!

If you really liked my submission you can rate it and add a comment, it would be nice)

No)

In that games i used free assets, i dont good at making art) And in current entry its also asset packs)