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WoodyBookmaker

142
Posts
2
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A member registered Jul 20, 2025 · View creator page →

Creator of

Recent community posts

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Hi, thanks for you feedback, i just want to keep game running. If walls would not deleting, it will be very easy to cheese workers by lock them and just do nothing and waiting fire, or automaticly win level in 2-3 clicks, as for me it very boring, but here can be different opinions)

Thanks!!! Glad thath you enjoy!!

Very nice game, i like rts mechanics, and artstyle, good pacing balance, well done!!

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Man, you make my day, one of the best game on this jam, i love all visual effectes, sounds, main idea, physics, puzzle aspects, jokes in descryption all of it, 10/10!!!! 

Very good management game, i like the balance of options, nice random events, and very solid artstyle!!! Well done 

Very unique concept, like old games in cmd, good artstyle and nice gameplay, well done mate!!!

Nice arcade game, simple but effective loop, i just try to spin this wheels as fast as posible again and again, very nice shot especially for first try!!!!

Hi, thank you for a feedback!!!

Maybe in some cases you allow workers to activate alarm system, it increase cooldown between firejumps. About wall rotation, yea i think its kinda not visual clear enough, i wanted to add some rotation animation to this action, but it not fit the deadline(

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Very smart one, even if you play both sides try to not lose to checkers rules, almost creative, artstyle is decent, good work. Special credits to music - its godly!!! 

Artstyle is decent, dialogues are very good, and of course very interesting type of tower defence game, nice engagement gamplay, very solid attempt!!!

What a lovely artstyle, really cool. Good management game overall. As for me it will be more intuitive if i could see the last dialogue and have "yes" and "no" buttons, but its a minor, anyway very good work!!!

Wow all characters from different games come to save cute spider!!! Its very adorable even if he is a still bad boss guy. Nice gameplay,  i just want to make chaos on a level in this game!!!

Nice artstyle, the characters visual is very good looking, simple gameplay but it works, well done!

It very solid arcade game, amazing artstyle and vibes, catchy gameplay loop, good progression pacing, it has it all, well done its very nice shot!!!

Now i think my boss at work look the same XDD Very cool artstyle and charachter design, simple but catchy management game, i like it, well done!!!

Very solid artstyle and atmosphere, it really charming. Moreover be enemy in board game is very smart limitation usage. But as for me its kinda hard to understand the rules correctly at the start of the game. Anyway it really unique game, i like it!!!

Nice vampirelike game, very dynamic and engaging. Smart limitation usage, to play against yourself. Good job!!!

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Its absolutely great, so simple but so much fun, very smart limitation and theme usage, its very enjoyable, well done!!! Music is decent btw)

This game is very cool, really, best "Im the BOSS" feeling, nice different abilities, also decent artstyle. Very good job, well done! 

I love this visual, it really unique, one of the best on this jam in my opinion. Gameplay is also good, nice idea to play as a sniper, simple but it works! Nice shot)

I like minimalistic artstyle of this game, and good concept, as for me controll is not intuitive enough, but anyway its good job, well done!

Hi, smart limitation usage to play as level obstacles, also good game pace and visual!

Thanks for your feedback, Im very glad that you enjoy, and rate this game so high!!!

Hi, thanks for your feedback a lot, i really thought that i mention about it in "how to play" section, but i dont lol, now i describe why some walls disappearing. Thanks!!!

Of course I will! I check all games from people who leave their comments)

Thanks a lot!!! I will check your game soon!

Thanks a lot!!! Yea i think you right about hover sound)

Thanks a lot!!! I really happy that i can evoke this type of feelings in you)))

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Glad that you return to this game, after some time))))

Yea i understand your idea, i just afraid after that change game can start feel way more easier (let be honest even now, after understanding rules its simple enough) It will be too easy just lock them in "cage" with a fire, more over it will cause some stupid pause in gameplay cause you allready win by math, but need to wait when the fire will spread... 

So that option is not fully positive, it have own procs and cons.

About the "hope" (very nice describe btw XD), it depends how you look at it, in my opinion keeping them near fire for a long time need from you more "skill" and right decisions, then lock them once in a "cage". But ye it not obvious and here can be different opinions)))

Anyway i glad that you return))

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Nice puzzle game, very good theme usage. At 3 level start be a real challenging and interesting, maybe add some way to show what cells each knight see, cause sometimes i lost focus and think that model look in another direction and step on that line.  Anyway its very cool game, well done!

Very creative use of limitation and theme, corrupt enemies to win the level!! Good puzzle game, nice level progression, artstyle is also very solid!! Well done!

Hello, thank you for your feedback!!! Finally I found someone who dont understands the rules properly XDDD (Cause this rules is really can be not intuitive enough)

The goal is not block workers by fire (they must always been able to escape) But you need keep them near fire cells to let fire jump on them, like it jumps on another tiles.

Absolutely unique atmosphere, this black box is the most "evil" thing i see in that jam, sounds a very cool to, all keep you focused. Gameplay is also nice, at the start it was hard to understand how exactly i need to catch white things, but after i figure it out game become really fun!! Well done!

I like the idea is your previous runs are your obstacles in a new one, very nice limitation usage, its also has amazing and cute artstyle, smooth and catchy gameplay, really nice shot!!!! I love it all!!! Well Done!!!!

Very unique concept, and smart usage of limitation and theme, i like this game!!!! I think if you add some score counter on a field during run it will be great, at first tries i dont understand that i doing wrong, and realize it only when level ends and i see -10000000 score XDDDDD

Very nice platforming puzzle game, good artstyle and smooth gameplay!

Ok after i understand the rules and controll, it become very fun!!!! Its nice idea to play for many different types of "obstacles" on a level (instead of only one), by prioritizing the closest one!! But sometimes white hero stays at point where you can do nothing for him for a long time, its kinda frustrating. But anyway very interesting concept, well done!!!)))

Thanks, happy that you enjoy!

Yea flames are not allowed to block all possible exit routes, cause there is always must be en option to escape for workers)

Good adaptation of exit 8 concept for this limitation. Its also very solid artstyle that keep you focused all game long. Nice screamer BTW. Well done!!!

Thanks, glad that you complete all game, if you lost sometimes but in the end passed all levels - i think it nice difficulty balance to puzzle game :)