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Wodash

10
Posts
3
Following
A member registered Jun 10, 2020

Recent community posts

Holy hell, for something that is just a demo build with not yet much in it, holy hell this is good.

Weapons feels punchy and on point, though some of them feel a bit unbalanced (though I wouldn't expect them to be yet). The mobility feels nice and intuitive, the interaction with the environment are just excellent, I can't express how impressed I am with all the tiny details of the environment and how the Mecha reacts to them. The way the point defense works against your own grenades is awesome. I wonder how much customisation options will be available later but it definitely feels nice. The menus ooze of style, the trail that is swept away by "wind" on the globe is a very nice touch

Do you have plans to add several bodies?

I am wondering what might be the choice of music because I am unsure what soundscape would fit the most, an Armored Core, Zone Of The Enders, Hawken, or Ghost In The Shell PS1 Tachikoma game soundtracks, feels like it's too dark and gritty and with the colour palette it almost would fit more an Ace Combat style soundtrack.

It was already pointed out but I will put it out there the minor negative points that I encountered: 

- The full screen option and windowed options are a little bit bugged and the game transitions to full screen even when windowed

- The AI sometimes can get stuck with their pathing

- Aiming at aerial units sometimes feels more like a guesswork, it works but I feel it weird sometimes, but maybe that's just me.

- This point is Uber Nitpicky: if the world map was actually a globe to go around this would be absolutely FIRE

Some ideas: 

- Weather factors that do not allow to use certain type of weapons equipment during missions, which can be a restriction

- You have civilian casualties but most of the weapons do not allow for surgical strikes, maybe it would be cool to have additional challenges that focus on limiting casualties with specific weapons that would have a very limited range?

Honestly, overall, phenomenal work I am really pumped to see how this is going to turn out!

All the best!

That update adding drawing inside the shapes for colours is *Cheffkiss*

Really solid.

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