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WizardsAge

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A member registered Apr 20, 2019 · View creator page →

Creator of

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We appreciate you checking out the game and taking the time to give some great feedback!

We completely agree. The world is way too big and we should have cut it back to only a handful of blocks.

We fully intend on continuing dev on this project and if you want an idea of what the final vision of the game may contain we added a paragraph about it at the beginning of the “Extra Notes” portion of the game’s submission page. Pedestrians and traffic are absolutely on the list, among many other things.

Thanks again for taking the time and giving us some awesome feedback!

Thanks so much! You should download Magica Voxel or a voxel editor of your choice and give it a shot.

Haha! Yeah, it is also fun to shoot though…

Thanks for playing!

Glad you like the concept. We found that bug a little too late to submit it with the fix. Turns out, if you clear the grid the crime no longer spreads, which means you are standing in a big empty city. We have decided to continue developing the game so that fix will certainly be in future versions.

Our artist made nearly all of the assets in voxels (the player, enemies, vehicles, weapons, and buildings) and used Sprite Stack Studio to apply the filtering and render the frames out in 2d sprites.

The cars in voxel form:

Thanks again for playing and giving us some awesome feedback!

Thanks for checking it out! The map is definitely too big considering we didn’t do any balancing. There is still a bug where criminals sometimes “leave” the block which prevents you from clearing it. Currently, you have to leave and re-enter the block until the crime returns again. There is a car in there that you can jump into. We still have interact notifications to add but you walk up to the car (or weapons), face it and press “F” you will enter it and can drive around.

When the mayhem meter fills completely you lose the game. Currently it raises much much too slowly.

Thanks again for checking it out and we very much appreciate the feedback!