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WizardofWestmarch

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A member registered Oct 22, 2019 · View creator page →

Creator of

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Thanks for the feedback. yeah I needed to make it more clear the lights dimmed around hacked terminals. And I did use particles to show the weapon was firing but they probably are not distinct enough around the weapon. I ended up skipping sparks where it hit since I added the hits triggered on the enemy but clearly that was not enough feedback so I'll revisit that decision. Thank you again for playing.

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Yup documentation failure on my part. The lights go out when Plato hacks a terminal and those are the ones you counter hack. And yeah when the game is editable again I plan on shrinking the space between zones as well. Because of the way I built the map resizing it will be slow and jam time is real :).

Thank you for taking the time to play my game and the feedback.

Had a lot of fun with this, neat seeing someone do a rhythm game for the jam, and I adored the art style and music. I really liked that you gave 3 difficulties so could test out based on where my brain + hands were at in the moment.

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FYI I fixed the lose screen problem you mentioned in chat, delaying the appearance of the UI (minus the gray-out effect to make it obvious game state changed) so players won't accidentally hit quit if they are shooting right as they die. Thank you for catching that issue. Edit: Obviously this can't be available during the judging period but I'm knocking out a few of the more annoying usability issues for post-jam updates.

Appreciate the feedback and thanks for retrying after I mentioned the documentation issue. I def want to go back and 1) make it so the spawners "wake up" before attacking and 2)  make sounds when they are near so you get warning before getting shot in the back.

It is funny because before some very late tuning the game was too easy so now I need to re-tune it the other way.

Okay just double checked I think I had a documentation issue. The terminals start not hacked and only after the lights dim has one been hacked and need to be reclaimed, as when I just played it let me dehack a terminal. Were the lights out where you were trying to reclaim a terminal?

Also just pressing E is enough (again, doc issue on my part).

Spooky (spoopy) themes are always tough, and Dolls... yeah. First thing I did was hit ye olde google and look for synonyms. Several tickled but didn't quite work. Then I hit effigy.  A sculpture or model of a person. Or more specifically, something made to be destroyed in representation of someone.

How horrific is that?

And in general, what is a doll? Something we pour a bit of ourselves into. Wish fulfillment. Escape. A chance to be different. Perhaps even to transgress without angering the world around. Or, perhaps, to pour your imagination into someone else. See through another set of eyes, represented by the doll. Maybe even used as an effigy as you put it through trials. Dorian Grey with less paint and more mass.

So is this game something about building an effigy, or being one? That I need to explore, and find out. We'll see how it goes.