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Wizardama

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A member registered Jul 18, 2019

Recent community posts

(1 edit)

okay i agree with @bernadyaw i don't think difficulty must be reduce or not, but i think you should give us OP character when we start tutorial in game (like you give us all skill unlock or something like OP weapon). so we can feel the end of character and start it from 0 when we start the real story, at least we know if we reach at high level of character the enemy doesn't feel too much pain :v :v

oh 1 more thing I almost forgot, give us a mini map bruhh -__-