Just finished this, over the course of two long evenings. My only real misgiving is that the game's charms and eureka moments feel singular to me, and not something I feel I can recommend to anyone in my friend group. None of them are "comb a database counts as a fun time" gamers, which is why I consider it a minor miracle that I got one of them to play Her Story a decade ago. And that game's barrier to entry is nowhere NEAR as high as this one's. Hell, after an hour or so yesterday I was only 50/50 on being able to get into it myself. Glad I persevered, though.
wittynickname
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A member registered Jun 13, 2020
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I sadly think I broke the game during my attempted playthrough. I was frustrated by my inability to find a spot that the game found acceptable for the encyclopedia set while unpacking the upstairs hallway box (I'd already put a bunch of crap on the shelf where there was clearly enough room for the set), so I just turned around and plopped it on the first shelf in the storage room behind me. Immediately I was unable to interact with any of the cardboard boxes, which I *think* soft-locked the game. I wandered the house for ten uneventful minutes, trying to find something changed or to trigger an event, before finally having to quit.
Until then? Phenomenal and eerie. Reminded me a bit of the film Skinamarink, from this spring.