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winzent

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A member registered Jul 30, 2023 · View creator page →

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Good job, this was the most fun game I have played this Jam! ^_^

Starts of slow and then suddenly you are surrounded by attackers, but I spun and I won. Short and sweet!

Starts out as a normal platformer an boom, we are baking a cake! Did not see that one! :p

Nice implementation of the theme, but that staircase on level 3(was it?) really was my Nemesis! >_<

This is a much more fun spinner than mine, love it and love the graphics to!

I love going around town causing chaos, this was fun! ^_^

I only wish there was more items to suck up and more levels to play.

Fun game even tough my timing is the worst, just hitting the wall and nothing else way to many times. :p

Like that you get upgrades so there is some strategy to it as well!

I liked this way more then I thought I would.

Just add a bounces counter so people get a "par" to beat on each level and then make more levels! ^_^

I liked this way more then I thought I would.

Just add a bounces counter so people get a "par" to beat on each level and then make more levels! ^_^

That short music loop really did a number on my sanity! ^_^

I felt the upgrades was a bit to strong and that it would have been fun if there was more of them and also more coins later in the level to collect, but it was satisfying enough to keep me going 50+ times until I managed to hit the portal. So nice job!

Nice twist on the theme, and I love the music!

Finished the first and second levels without much problem, but on the third when you get chased, that was to much to handle for me with the unusual controls. ^_^

Thanks, this is my 5th Jam and only my 3rd game so I take finishing it as win. ^_^

As you said, the lack of control is intentional, does not matter who you are, how hard you work etc. all you need is one LCD and luck or you are stuck for another year. But sure, I had some ideas about extra steps and more player input, bu I was a bit slow to start so minimum playable concept was where it ended up.

Thanks!

At first while getting a feel for the game it felt good, but after playing it a lot more I feel the same, it should start earlier to slow down.

Yes, sadly many companies are moving in that direction. >_<

Nice!

Thanks for the kind words! I was a bit late to ta party, started on the 23th, and with a full time job I did't have the time or energy to go all out, so the sound had to suffer. But I'm happy I did make it playable at least. =)

Then you got quite lucky, that's only 3 years in the factory. ^_^

Thank you!

Thank you for your feedback!

You are right I should have adjusted the gold reward or potion drops to make it less of a grind in this proof of concept.

I have been working on the pests and monsters just to make the game "complete", but it is hard to make AI that is not stupid. :p

Yes you are right, I should add that to the description, thank you!

Thanks, I just wish I was better at the graphics part. :p

Ah, ok, nice to hear!

Hi Xanmal!

What OS and webbrowser are you using and when does this error show up?

I have checked the SharedArrayBuffer checkbox on upload and just tested to play the game on Edge, Fire Fox and Chrome with no issue (on Win10).

I don't know if there is anything else I can do, have you tried an other browser or emptying the cache/hard reload for the website?

Best regards.

// WinZenT