Super cute! I really liked the unique personalities of all the characters, especially Vesperta. I loved Adorinda's arc and thought the art was very cute! Very fun and charming game.
WinterTrees
Recent community posts
Good game! Did a great job of showing a simplified version of budgeting while just not making enough money, the constant calculation you make as you try to balance your well-being with being able to afford living at all, almost inevitably compromising one or both. A deeply stressful balancing act you will almost certainly lose.
Holy shit. I absolutely adore this game. I love the original play, and this adaptation of it is fantastic. I love the lean into dysfunctional homes and family dynamics, which makes it feel like a proper modern adaptation the way technology or modern references never could. I adored Antigone's final conversation with Ismene that re-framed Antigone's anger toward her as a desperate hope that at least one would escape; I've always strangely liked Ismene, so it was gratifying to see. Antigone getting a final conversation with Haimon where she tells him she knows this'll kill him, but that it simply isn't enough to stop her was amazing. I loved the writing on the wall functioning as a kind of Greek chorus. I love Eurydice coming on stage at the end as the final messenger, the way it was used to highlight both her non-existent role in the original play as well as the inaction of the general populace of Thebes. I love the basement as a modern equivalent for the symbolic hand of dirt Antigone used in the play; not a proper burial, prevented from giving one, but a burial nonetheless. The one aspect of the play this retelling doesn't really cover is Creon's side, the conflict of a ruler, but that's understandable considering how difficult it is to translate that to a modern retelling, and I think his role worked well in this story. I also love how Antigone starts out describing what is behind the doors, before switching to 'don't care' as she drags her brother's corpse and gets closer to the basement.
Unique and interesting game! Loved how on top of all the eldritch horror you also had to deal with the worst horror of all: an annoying coworker. Puzzles were a little difficult for me but pretty fun! However I did find the controls very counterintuitive; the quick controls tutorial doesn't actually cover a few of the things I ran into, most notably that (as best I could figure) pressing space bar was necessary in order to make the screen interactable (including when pulling up the inventory). Figured I'd mention it so that people would hopefully be less confused than me!
Just a little update for people who might read my previous comment: the dev team was very helpful and uploaded a new build to the game page so that the softlock I experienced shouldn't happen anymore (though the lock bug itself remains a mystery for now). I did finish the game on the same save file and I had a good time with this game! The mystery and characters were both very engaging, the voice acting fantastic, and I enjoyed the ability to organize the clue board as I wanted myself. Definitely do recommend checking it out!
Hi, I've been really enjoying this game, but I've encountered a bug that let me go through locked doors when I'm pretty sure I shouldn't have been able to unlock them. This in itself was not a big problem: the problem is that I exited out of the game and the bug seems to have fixed itself now that I restarted it. While I was in the med bay. Which I was, apparently, not supposed to be in. So now I'm locked in, and though I have both Zagen's and the Captain's keycards, neither seems to be letting me out; idk if that is also a glitch or if the med bay is supposed to have a separate keycard. Either way I seem to be softlocked. Is there a cheat I could use to unlock the doors, or do I have to start a new game?
Yeah this hit like a truck. I adore the set-up of the program, the supposed concern for children's optimal health being ruthlessly contrasted with the reality of the experiments, the consistent and pervasive ableism embedded in the whole program. I also really liked Deidre, her struggle to admit that the organization she's been working for is more than a little evil, the bargaining she does until she can't deny it any more; it felt very realistic, especially since she's given years if not decades of her life to this research and this institution. Great work!
So I went into this completely blind and I know absolutely nothing about the Monkey Island franchise (well. now I know something!) but I absolutely loved this game. I adored the story deconstruction and fourth wall breaking elements, it was incredibly fresh and unique! I also really liked the experience of someone enthusiastically telling me about a video game franchise they clearly care a lot about.