Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

winnie-zhai

12
Posts
1
Followers
A member registered Jan 26, 2021 · View creator page →

Creator of

Recent community posts

Agree with our fellows. The whole aesthetic is incredible including this website page. I have been thinking what if you want to make a series of this game based on the black mirror story and it's gonna be really cool. The narrative video has given the audience a great first impression.

Can't wait to try it! The DIY part is a good idea since more and more people choose to build up their own controller like Nintendo Labo. It would be great if you guys could have a prototype for the controller to demonstrate the ideal material for it or what shape it could be to let the audience have a better understanding to picture your game.

The whole storyline is quite incredible and the way how you guys created the atmosphere of this game makes me, as a player who always addicted to this mystery style, engaging in it so much.  I would say this is a game with high difficulty and it takes to figure out how to play. The entry toward different worlds is kind of tricky to get into.  The gap between each platform also is a little bit wide to jump left and right.

I passed this game when you posted it and I was so into this. The graphic of this game is so delightful. The only concern is the control is kind of off and it was a little slippy when I jump on each platform. Especially the second level since the platform is kind of short. The win and lose scenes are my favorite! 

Your game is so completed and I can picture how it looks like on the phone when it is developed fully. The whole game has a strong girly style and I know that's part of your intention. The amination and the sound effect contributed to making this game more stylish.

Like what I said in class that I feel so related to this topic. I like the way how you guys do the narrative through the change of the elements of each stage. The sound effect also makes the player be simulated into the scenes. Great job!

I'm so into this game and I make it to the end! Yeah! The way how you guys make each level more and more difficult by limiting the box quantity just makes this game more challenging but also more engaging. The fashion concept is also very unique. It would be great if there is an opening scene to tell the players which key is to build and which is to shoot (if u meet a player like me who never scroll down to read the instructions ;)

I really like how you guys leave the beginning scene as a kind of instruction which lets us get on hand with this game easily.  The animation and whole graphics are absolutely amazing. The way how the character blinks his/her eyes when the player isn't do anything is so cute and it's a good touch. The background soundtrack increases the whole game vibe to a deeper level. Great job!

Shout out to Crayon Shin-chan! To be honest, it took me a lot of time to win the game and it's so hard not to touch the bamboo is so hard. The graphic elements are pretty delightful and cute. Animation for Shin-chan when he got the cookie is such an interactive add-on element. It would be great if you can slow down the moving speed of the player since the current speed is kinda hard to control.

Feel so related to your game and the floor plan is such a cool idea and it lets the player spend time going through each room. Actually, my favorite scene is the "fail" and I like the way how you put many socks in the background. Also, the way how the player can kick the kitten away is an unexpected bonus. It would be great to have a more contrasting color for the floor plan.

Lovely graphic! The window with sunlight getting in! I love how your narrative looks like and it was fun to play it. The game aesthetic looks similar to your favorite game: Stardew Valley. It is tricky to find out the best path to win the game but the challenging part is always the fun part of a game.

(1 edit)

I love the color palette of your game, and the characters are incredibly cute. The way how you manage the scenes is reasonable. Level 1 is like an intro to let the player get on hand, and level 2 is a little hard to go through but so fun! Great job! 

It would be great if you have time to edit the screen size properly.