Haha! I appreciate your kind words :)
Winnie
Creator of
Recent community posts
It's honestly just about what feelings I want video games to give me. Excitement: yes, immersion: sure, true discomfort: no. I truly understand that your game intends to be immersive and scary, but you have to respect that probably most people who will play and rate your game won't be looking for that experience and won't find it pleasant. I don't think you have any foul intents, but you gotta more understanding of people's hesitancy to play your game. It's not so deep, it's a 3 hour game jam people do for fun.
Strong agree with Box Fox's comment. Concept sounds really unique and cool. Honestly, if the point of the game was to be scary then it already achieved its goal 10 seconds from me starting the menu screen :P I would be totally down to play this kind of game in a more controlled environment, but not in my own personal space from an unknown publisher. Don't let this fact let you down, just understand that that is the reason I feel unable to play and rate.
I applaud you for submitting a 3D game with a fun mechanic and well built level. Too bad web builds don't treat 3D with the respect it deserves! My only real complaint is that you slide off the platforms a little too easily (changing to a non-capsule collider could maybe help) and maybe a setting for the mouse sensitivity. Good work though :)











