I’m glad you liked it! :)
Wingfall
Creator of
Recent community posts
Wow, it really reminded me of the good old days! The swap mechanic looks like Geometry Dash, but with its own touch.
The jump is so satisfying, it feels like I’m on cloud nine.
If that was the intention, you’ve nailed it!
It’s pretty good overall! There are a couple of bugs, though, like:
- When you jump for the first time, the game freezes for a few milliseconds.
- When the black wave gets closer, the game also crashes.
These are more like technical issues, though.
The game is really cool!
The mechanic was a bit confusing sometimes, like when you think you made no noise at all, but it still counts as a lot on the noise bar.
I really got immersed in the game! The music, art, and the way everything is put together really help with that.
Also, great choice of font! Could you tell me what font it is? Thanks!
Damn, I had a lot of fun with this game!
The shifting mechanic is crazy work btw, very cool.
However, I think some coyote time would help, like, a lot.
Also, sometimes pressing the shift button while jumping and moving at the same time feels a bit confusing. Maybe having a mouse click as an alternative way to shift would make it feel better.
Keep it up! Great work :)
I felt really bad when I had to kill Nathan :(
Anyways, the idea of count down as a time in life with the memories is REALLY good
The mechanics is simple and also complements the narrative very well, without drawing all the attention
The character development is great, even with limited screen time, we get to know them well
In the ending, I got a feeling of: “Well, it’s really over” and these feelings hit me so hard LOL
Well done!
Thanks for your feedback!
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I like your suggestion about being able to advance the dialogue at your own pace without skipping the entire cutscene. I think that would be a great quality-of-life addition!
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The story can actually be skipped by holding Enter, but I realize that’s not very clear. I’ll make that more obvious in a future update.
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Yep, the dash trail is intentional!
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The cookies not being collectible wasn’t supposed to happen. The game is currently designed to be played with a PC keyboard, so if you were using a different input device, that might explain the issue. If you were using a keyboard, could you let me know what happened? Also, just to make sure, interacting with cookies requires holding the Enter key rather than simply pressing it.
Thanks again for taking the time to play and share your thoughts, they’re really helpful!
Hi!
I’ve recently uploaded a game called Don’t Get Caught for a Game Jam, but this Jam apparently have very few people rating games.
It’s playable on the browser, and all I’m looking for is honest feedback so I can learn and improve!
That’s the main reason I’ve been joining game jams like crazy.
If you have a few minutes to play it, I’d especially love to know
- Was the gameplay confusing?
- Were the controls easy to understand?
- Was the story confusing, or did it help reinforce the game?
Thank you so much for your time!
Here’s mine: https://wingfall.itch.io/spin-show
This was my first jam EVER, I also learned so much
Many people say the mechanics is confusing, which I honestly agree, LOL
Check out my game about spinning on a stage: https://wingfall.itch.io/spin-show
Looking forward for more feedback!
Here’s mine: https://wingfall.itch.io/spin-show
I’d love to know your feedback!
Here’s some questions to make your process easier:
Did you get confused about the controls?
At what point did the game stop being enjoyable?
What caught your attention?
Do you have any ideas that would make the game more enjoyable?
Well, I think it’s KINDA too late, LOL
But anyways, here’s my game: https://wingfall.itch.io/spin-show
Gaining feedbacks is the best part to me after all!
Always open to it





