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Windory

1
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A member registered May 09, 2019 · View creator page →

Creator of

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Hi! Thank you for this awesome mod!

My game crashed several times, always on chapter 1 - floor 5, during the first fight, after taking the rule "Skeleton" (25% dice lock). Here are the logs for the last crash :


--------------------------------------
filename:    diceydungeons
package:    com.terrycavanaghgames.diceydungeons
version:    v1.8.1 / 0.13.0 (mod API)
sess. ID:    dicey_dungeons_2020-05-30_23'56'47
started:    2020-05-30 23:56:47
--------------------------------------
crashed:    2020-05-30 23:56:57
duration:    00:00:10
error:        ERROR in callscenemethod(Dungeon,update) static : Null Object Reference, stack = Called from elements.DiceyScript.set (elements/DiceyScript.hx line 53)
Called from Script.loadallconstants (Script.hx line 333)
Called from Script.rungamescript (Script.hx line 74)
Called from elements.Fighter.runbeforestartturnscripts (elements/Fighter.hx line 871)
Called from elements.Fighter.startturn (elements/Fighter.hx line 860)
Called from states.Combat.startcombat (states/Combat.hx line 223)
Called from elements.Floor.activatenode (elements/Floor.hx line 1527)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
Called from FadeControl.reloadfighttransition (FadeControl.hx line 482)
Called from utils.AEAnimationManager.internalseek (utils/AEAnimationManager.hx line 129)
Called from utils.AEAnimationManager.advanceTime (utils/AEAnimationManager.hx line 97)
Called from displayobjects.AnimatedAESprite.update (displayobjects/AnimatedAESprite.hx line 215)
Called from FadeControl.update (FadeControl.hx line 124)
Called from Screen.endrender (Screen.hx line 301)
Called from states.Dungeon.update (states/Dungeon.hx line 294)
Called from Reflect.callMethod (C:\coding\haxe\openfl\std/cpp/_std/Reflect.hx line 55)
stack:
haxegon.Scene.callscenemethod (haxegon/Scene.hx line 93)
haxegon.Scene.update (haxegon/Scene.hx line 53)
haxegon.Core.doupdate (haxegon/Core.hx line 268)
haxegon.Core.onEnterFrame (haxegon/Core.hx line 182)
starling.events.EventDispatcher.__invokeEvent (starling/events/EventDispatcher.hx line 184)
starling.events.EventDispatcher.dispatchEvent (starling/events/EventDispatcher.hx line 144)
starling.display.DisplayObject.dispatchEvent (starling/display/DisplayObject.hx line 778)
starling.display.DisplayObjectContainer.broadcastEvent (starling/display/DisplayObjectContainer.hx line 449)
starling.display.Stage.advanceTime (starling/display/Stage.hx line 108)
starling.core.Starling.advanceTime (starling/core/Starling.hx line 469)
starling.core.Starling.nextFrame (starling/core/Starling.hx line 455)
starling.core.Starling.onEnterFrame (starling/core/Starling.hx line 682)
openfl.events.EventDispatcher.__dispatchEvent (openfl/events/EventDispatcher.hx line 443)
openfl.display.DisplayObject.__dispatch (openfl/display/DisplayObject.hx line 1236)