Sadly I tried to fix the lag by removing alot of graphical components (I had an original, better-looking fog), but that only gave small improvements. I think that the lag just is caused by it being a 3D game and the renderer not being able to handle it. I do hope i'm wrong and that there are plenty fixes for this because yeah- it sucks alot, and it's crazy a 4070 is lagging on THIS game LOL. Thank you so much for your review tho :D
wimpledonk
Creator of
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SUPER COOL GAME! I loved the potion creation and how smooth and fun it was, you've all done a super good job with this :D
One thing was that the recipe book said one thing but the item on the table said another thing, even though they meant the same (roughly cut / sliced) - but that's no biggie since if you just followed the recipe book it'd turn out fine anyways. Great job!
Extremely well made game, and it was super fun. You guys should be really proud. :D
The mechanics were really unique and really fun to play around with, the movement is also incredibly smooth and the visuals are great. The UI is really well-made as well and it really shows how much time and effort was put into the game. Great job!!
Haha thank you so much for your review :D I totally get what you mean with the flat gameplay, there was so much more I wanted to add but didn't have any time. I'm super glad you felt that way about it, and it sucks that those problems were present. Sorry for that, but I atleast hope you had fun playing it though :D
Thank you! I totally understand, and the visuals did look better before but I had to change them to ones that looked less good because of the web renderers inability to well, render them. Hopefully there are better alternatives that I could've taken since that means it's improvable.The mouse thing sounds really odd, I should've added a sensitivity meter, sorry. Thanks so much for your review!
SUPER original! And really well executed. Sadly for me it lagged each time i was supposed to hit an enemy / they hit me, but i think that's more of a browser issue than your game. The artstyle and sounds mixed together really well. One thing I also think is that the game doesn't really need WASD, since I also could navigate the game by just pressing space. Really great job though, be proud!

