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Willseejee

11
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1
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A member registered Oct 12, 2023 · View creator page →

Creator of

Recent community posts

the art style is really cool, I would maybe just lower the hight on some of the platforms because the character would bug stying to jump up to it

Super fun game, I really like the art and game play. Im wondering if there could be like a flying mechanic, like if the fly get a s drop of blood it can fly over a bigger gap, it will give the player a bit more variaiton in the platforming.

The art and animation is all really pretty! I only wish there were more levels or some other challenge to it. perhaps there is a sign in the background that tells you the order in which you need to collect the objects or something like that 

The art and character are really cool but I wasn't able to beat the first level so I was not able to see the other levels. The character just slides around a lot for such an intricate movement game though but thats an easy fix

The art and game play is super engaging, it took my a while to actually complete it. My only notes would be possibly adding check points and creating a parallax effect in the background which wouldn't take too long but overall very fun!!

This is sup[er great! I love the thematic colors you use and having different colors correlating to whoever is talking was a great choice, the illustrations were also awesome! For feedback I just have two things, firstly there wasn't an option to exit Fullscreen without having to start the game from the beginning which should be an easy fix, I also noticed there was a coding error on the screen that had the 'ring ring'. The last thing that I'll say is that I wish there were illustrations of the other characters.

the visuals you have going on while interesting are a bit conflicting. The Background, though being pretty, dosen't seem to fit with the black and white imagery you are showing in the game. It also obscures some of the works at points. Besides that I think you have a really strong foundation for for an RPG like game!

I like the story being told here, and the deer visual. My only recommendation would be to have the background change depending on the decisions you make to make you decisions feel as though they have an impact on the story.

It is verycute and I like being able to name the cat, and I liked the cooler colors chosen for the style. I wasn't able to exit full screen mode after completion though.

The concept of having a written out combat is interesting, and the different font effects does a good job to support this. the only thing that threw me off was the gradually fading in text at the second to last page per run through, Im not sure how it is set up but the text was taking a while to fade in, not sure if that was something on my part though.

The story is interesting and well written, I only wish the text explaining going from one location to another would be reduced or combined into one description because when I die and want to go back to try a new option I had to just press a lot of the same option to keep walking when it could be minimised to just one or two slides. Additionally I could not see the image at the end of the game, I just had an error message come up.