This was my first time participating in WGJ, absolutely loved it and thrilled to have reached the finish line with something published.
A few 'nice to have' things/fixes that there sadly wasn't time to implement in the end:
- No option to delete individual gravity wells, just the ability to move them or clear all.
- Ambient background sound (birdsong etc) doesn't loop after first playthrough.
- Some issues spawning gravity wells when the inventory is overlapping with black obstacles (due to two colliders being present and messing with OnMouseDrag).
- Player window size on WebGL is a tiny bit too big for a 1080p screen and requires zooming out a bit (ctrl + scroll down mouse wheel) to view properly, in Chrome at least.
Anyway, hope you guys enjoy it, looking forward to playing the other games from the jam!