The renaming works great! HP/MP still isn't showing the percentages.
Wildfir
Recent community posts
I'm getting the same error as animecore said, where i get a crash saying "Failed to execute 'createLinearGradient' on 'CanvasRenderingContext2D': The provided double value is non-finite." I am using the latest version (1.2 in-engine, or 1.12 from your downloads). Using another plugin to trice and trace it.
Creating a topic to track bugs.
This is the first few i've noticed. Materia Stat's does not work properly. It detects the stat for HP but nothing else. As well as the 2nd box in the materia menu on the right that shows you the skills you've learned, yet to learn, stars, etc. If you have too much in that box, any extra information is essentially cut off as there's no way to scroll or adjust the size of the box.
Would it be possible to make a small addition where the materia links can be more than just 2, like this mod for ff7?
Enjoying this plugin so far, it's great!
This mod lets weapons and armor have links between any materia slots. Normally, you're limited to A+B, C+D, E+F, and G+H slots being linked. With this, you can have link combos like A+B+C, D+E+F, G+H. What this amounts to is B being linked to two separate materia, without requiring slotting an additional copy of B.
As the title suggest. I am using the latest version of this plugin, 3.0. Went ahead and made 2 custom curves for classes. made a quick test npc and gave them the 2nd custom curve. It defaults to the minimum normal values as if the class was at 0. I am using some of VIsuStella plugins, including the class change plugin. Getting no errors though.






