i’m glad you like it, for now i don’t have any plans to animate those sprites, but if i will have some more free time and willingness i may try to do this
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Really cool fantasy console! It was nice to write some assembly code after long time, although it would be easier if I knew 6502 instructions instead of 8051 and didn’t mix them up, but still I had a lot of fun.
Looking at the license, I think you can sell your games made in this engine.
I don't see any problem with making long game.
In GB Studio you are restricted to 4 colors but you can change them
I don't known if you can make a JRPG, I don't really known limitations of this game engine
More information you should be able to find here: https://www.gbstudio.dev/docs/
Looking at this project, games created by rcbasicfans and the source code of those games, it really looks really promising. Syntax looks a lot like in BlitzBasic/BlitzMax. Project is actively developed. I really need to look at this project a little bit closer and try to use it for one of my next projects.
Thanks you for your feedback. I already moved to BlitzMax NG after I saw that it's still in active development on github. It helped a little but from what I see, code of my game is so messy that I would have to rewrite whole game to make it a little bit better. When it comes to fullscreen and mouse control support I can easily add mouse control but fullscreen would be a little bit tricky because of way I programmed my game back at the beginning of my programming adventure.