Thanks for replying
I don’t know what engine you’re using to make the game but, in Godot at least, you get some information on what the user’s machine is, so you can for example hide some menu options if the game is running on a mobile device. If the engine you use supports it, you could do something like that for the menus (auto-close them on mobile but leave them open on browser/desktop)
Also, I tried the mobile version and I found some buttons (start, reroll, close shop, …) pretty difficult to click reliably, it takes a few tries usually
