Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

salty

26
Posts
A member registered 11 days ago

Creator of

Recent community posts

The idea of being Dracula and avoiding sunlight is great. Better controls would make it a game you could enjoy for hours. The shadow transformation mechanic is amazing both visually and gameplay wise.

The visuals and gameplay don't feel like a game jam project at all. They feel more like a professional game.

I wasn't expecting to see a game like this in a game jam. It's a very creative and social idea!

Although assassinating Dracula is an interesting concept, I think it could have been developed a bit more.

I loved everything about this game. The gameplay, visuals, extra items, and other NPCs. The only issue is that the zombies are too slow, which makes the game quite easy and removes the feeling of challenge. I think the zombies should be faster.

The drawings are cute, but I think the gameplay could have been a bit more creative.

I really liked the visuals and the game idea. It successfully achieved what it set out to do, and I can't think of any negative aspects.

The game has everything a great horror game needs visually. Aside from the gun's floating shadow, the visuals are excellent. I hope the developer reuses these assets in a bigger game someday.

The game is fun, but the map feels too small for how fast the car is.

The visuals are amazing. I think this art style would work even better for a different kind of game.

Can someone tell me the name of the song?

Better than Red Dead Revolver

Amazing art and ideas. This is the highest score I've given to a game jam entry so far

I think it's a really original idea. A small dot in the middle of the screen would make picking clothes easier, but other than that it was a great experience. I also like that the game saves after every door.

Nice concept, game was pretty fun, the artwork and the music were very clean.

Nice idea the artwork looks very nice but the gameplay was confusing at first, would be better if you added a tutorial.

Idea is pretty nice the visuals are simple and clean the gameplay was satisfying, nice game overall.

Liked the mechanics, art and gameplay were clean but would be better if the camera angle was a bit wider and the boss fight was a little bit harder imo

The style was very nice especially the background, gameplay and the music were very nice, only downside is the levels were a bit hard.

Didn't understand anything because it's not english, art looks cool though.

Had a lot of fun playing, art and music is pretty cool the gameplay had me hooked up, nice game!

Nice art style with good gameplay but the simon says part was kinda hard

Glad you had fun playing! Yeah, the enemies are pretty tough i'll give you that :)

Thank you so much for the comment! Sadly i couldn't add much levels or design them properly because of the time limit we had, but maybe in the future if i continue the project i'll add new mechanics and levels.

Glad you enjoyed it, appreciate the feedback! The levels were a bit rushed due to the time constraints and my inexperience with Unity's Tilemap system, as i mentioned this is my first time making a fully playable 2d game :)

Glad you liked it thanks for playing!