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Whooble

25
Posts
1
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A member registered 9 days ago · View creator page →

Creator of

Recent community posts

very nice game, feels like you really hit the sweet spot between tension and fun. i thought its so great and would love to see it fleshed out with upgrades/prestige!

Very punchy feeling to play, the controls took a bit of getting used to be after a while i really got comfortable with them. nice job!

What an amazingly simple and addicting loop for the gameplay, it really pulls you in bit by bit. And the upgrades are so well thought out too. Also the art is responsive and smooth, everything just works, the quality really shows through.

Thanks so much for playing! I'm so happy that people are managing to beat the game. I had to make sure that you couldn't just beat it right off the bat, so thank you for bearing with the difficulty.

"It would've been cool if you could drag windows around so the minigame you're currently busy with didn't get obstructed by another window (but I suppose this was an intentional design choice)."

Yes exactly. People with disabilities don't necessarily get to choose the time and place where they will have to deal with their symptoms, so this specific design decision was in service of that. It simulates having overlapping symptoms, when the player is forced to take their attention from dealing with one symptom and instead engage with another with a totally different resolution method.

Fantastic game, I love that you can pick your own difficulty kind of by either clicking a ring or pressing a number key. Amazing art, fully executed vision, and fun gameplay!

Its unbelievable to think that all this wonderful art work was done in only 4 days, what an accomplishment. Its truly remarkable . Well executed gameplay and design.

Very cute little game, super calming when you're just in the flow of micomanaging what you want to harvest vs deciding to get more dudes. well executed and has a wonderful gameplay curve.

Very interesting, i never would have though to make a cookie clicker mmo

Amazing that this was able to be produced in such a short time, everything is so well crafted and well thought out, with some nice crunchy systems that are interesting all the way to the end. well done.

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Thanks so much! I would recommend playing with audio, since there are audio cues that let you know if a minigame is active/firing. 

Also, you can progress to the end so don't be afraid to keep trying, it's totally possible with the upgrades!

I had a little trouble figuring out the mechanics of the world map and what i had to do, but i thought the concept was very nice!

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Loved the art, thought it was kind of neat, but my pov kept getting bumped up each time my guy got hit :(.

I loved the items and descriptions, the mechanics also seemed well thought out. It was a bit hard to have to look at the items each round and figure out what they did, but it clicked eventually.

I was a bit unsure of why i kept dying because i was having a lot of fun discovering and trying to solve the puzzles. 

Loved that the paint stayed between deaths, and the look and feel and movement are really nice and polished.

Love dice games, I do wish it was a little more clear what everything did, I would love to get more immersed in the lore.

Very cool old school style shooter, love the throwback to chex quest style shooting and the original audio.

I really liked the idea, thought that it was a little difficult to find the tablets.

Very creative, I loved the art and thought that the mechanics were interesting. 

Interesting idea, i was a bit confused, but managed to figure it out.

very cool concept for a clicker, had a great time with it! managed to survive for 4 years, think i did pretty well.

Great little game, I loved the interface and thought the idea was well executed on.

What a great game, everything came together so well! The movement, the art, sound, mechanics, its all so fun! And the fact that it all wraps up with an actual narrative, such a well done game.

It's a little confusing, but i love the storytelling and visual direction! and I think the concept was well executed, just could use a bit more tutorial, but i figured it out an enjoyed it!