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Av0

22
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2
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A member registered Aug 04, 2024

Creator of

Recent community posts

Good start! And good luck beating my record, pal!

Also appreciate your dev log on the discord server, it was really interesting to witness the development process!

Great idea! Tetris + tower defense, how did you even thought of it? Replayability is great, and the music is also cool. Good job, I see a potential in this!

But it fits so well!

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The best visuals, Absolute Cinema, so pleasant even just to look at the game cover. I have no words. It reminds me of "Rain World" (one of my favorite games btw). Don't even know how to express my impressions here. So just thanks, you made my day! 

So guys, what's your high score yet? Did you manage to beat the highest one on the screenshots? I'm very curious!

Looks like itch,io didn't post my comment... So I'm gonna post it again!

Well, this game is sick, starting from the name "Saltsong" (I very appreciate this pun) to the mechanics and visuals. It feels like correct version of both Celeste and Hollow Knight because of combination of Celeste's parkour and Hollow Knight's combat system. Level design is pretty good, movement is fluid. Also this little goofy blobby thingy as a main hero. He is so adorable with his tiny arms and legs! <3

Robert's got a quick hand
He'll look around the room
He won't tell you his plan
He's got a rolled cigarette
Hanging out his mouth
He's a cowboy man
Yeah he found an eight-shooter gun
In his closet with a box of fun things
I don't even know what
But he's coming for Bruce, yeah he's coming for Bruce

That's what it feels like when I play "Revenge on Bruce". Cool boss fight, ngl. Love the moveset, especially on the second phase. Bruce has just obliterated me d T - T b, but it was a fun experience! Also neat dodge effect, kinda like the "Matrix" trail.

Glad to hear your words, thanks!

Thank you! But don't get too distracted, because they are coming!

👾🪰🦂

I also enjoyed playing your combo of Celeste with Hollow Knight. Nice conception I'd say, and that goofy bloby thing as a main hero. He is so adorable. Parkour feels nice, level design is good. Good job!

It's so nostalgic! I used to play these kind of games as an arcades in the entertainments centres with my brother as a kid, so fun to remember. Also I enjoy the game cover (looks like "Papers Please") and that retro graphics. <3

Gameplay is fun, although I feeling like ice skating, but with the overall dynamic at a further levels it suits it well. The visuals are neat, the glare (or bloom) shader is peak. Also that tiny sticker with the controls on the TV. It's like not necessary thing, but this thingy gives that old school vibe.

Oh man, you know how to get my attention, that kind of liminal feeling, this fog all over the place, the ambience, the PS1 style. The take on controls for a 3D-setting is unique, especially when you know that there was a limit of only 6 buttons. It will take a special place in my heart. <3

The visuals are peak, the idea is blowing my mind. I never thought that PinBall could have such a twist in a mechanics.  Hope it will be released as a full project in the near future, it has  a lot of potential!

Man, do I love the PS1 style, the CRT screen filter, it's just feels so close to me. The level design is awesome, although I found some unintentional shortcuts). Also another respect for the music. DAMN, IT HITS SO HARD! So love your game <3

The menu and controls are sick! Love that low-poly style and the loading screens!

Don't forget to share your High Score!
We always welcome any activity here!

Yeah, blasters are OP, but rockets can take you out of some tricky situations when you're surrounded or being flanked.

<3

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Thx, love your implementation of the Shadow Fight too <3. It's quite challenging btw, but it's good)

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There had to be textures and it had to look like this in game, but somehow naalnu unity didn't put them on the model.
¯\_(ツ)_/¯

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LikeHesoe de eneθ deoed Slenderman uz Outlast siihaet

10 broken lenses out of 10