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Whisker

72
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38
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A member registered Jun 11, 2024 · View creator page →

Creator of

Recent community posts

Has a nice relaxing feeling. I wanted to complete it but I struggled a bit, I think I got the whole ground full of flowers since I wasn't able to place anymore. So, I equipped the orb, but it seemed to only work on the first click and if I tried to use it a second time it wouldn't make an orb. It was a bit tricky that the controls were on the left and the butterfly might fly off to the right, not giving much time to react and equip to the tool you wanted. The pushing tool was also quite precise, maybe something more forgiving would make the game a bit more chill. 

I really liked the lore and how it was introduced, thanks for the game!

Love the retro look of the game. I almost got the full meadow full of flowers! Thanks for the game!

The different endings was totally unexpected, i enjoyed them a lot! I was a bit confused about the meaning of the numbers - what was points, what was pollen - but that didn't stop me from understanding what i needed to do. Thanks for the game!

Thank you and thanks for playing <3

Thanks for the great video, it was really fun to watch you play! Fyi, the Steam and the Itch version are the same. 
Happy new year to you <3

Thank you! and thanks for playing <3

Thanks! We added more interactive things and some puzzles to this one. It's useful to know that you enjoyed it more!

Thanks very much for playing them both <3

Thank you <3

The loading screen flashing has been fixed, thanks for reporting!

Thank you! Glad you like like it :D thanks for playing <3

It was a nice way to spend my morning playing your game. I love classic point and click adventures, I think you captured the feeling exceptionally well. Thanks for making and sharing this game <3

Thanks for the kind words and for playing our game! <3

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Looks like I can't rate as I wasn't a participant in that jam! Sorry, and best of luck!

Yeah, I will check it out!

Thanks so much, happy you liked it! and thank you for playing <3

Woop! Thanks for saying so :D and thanks so much for playing <3

Thanks for the kind words!

This was a test project in Godot, coming from devs who are most familiar with Unity. We wanted to learn Godot engine and see its potential to make 3D games. From what I've seen, it was very promising. It was possible to put something pretty nice looking together in just 3 days. I will continue to use Godot more (maybe even continue this game). I can't see why it wouldn't be valid for commercial games. 

Thanks so much for playing <3

Happy you like it :D and thanks for playing <3

Glad you enjoyed the game! and thanks for the kind words :D

Happy Halloween and thank you for playing <3

Happy you enjoyed! Thanks for playing <3

:D Thanks! and thank you for playing <3

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Wow thanks! That's so lovely to hear :3

and thank you for playing <3

Happy to hear you enjoyed it! Thanks for playing <3

Eeep! I think they're in my house too :O

Ok, let's see! We've had a surprising amount of jam feedback wanting to see more, which is really nice to hear :D

That's awesome! This is actually a Godot learning project. Part of the idea was to see if its possible to make nice looking 3D in Godot (coming from a bunch of Unity developers). I think the results came pretty nice!

It's not open source, but it's possible I can share with you some details about the project set up. I'm Whisker on the cozy jam discord if you want to dm me.

Thanks so much for playing and the kind comments <3

Happy you liked it! Thanks for playing <3

Wow! Thank you, what a nice review :D

If we made it to a full game :o prompts for those interactions would be important, thanks for sharing your experience there! 

Thanks so much for hosting, I love playing and making cozy games, so this was perfect! I look forward to the next cozy jam <3

Thank you! Glad you enjoyed, thanks for playing <3

Got it! thanks so much for the info. Will try to fix and upload when the game jam voting is over. 

and thanks for taking the time to play and comment! <3

I did notice that time was passing - with the lighting changing. One other suggestion would be that the the colour palette is tinted to be more nighttime colours (rather than just going darker - which I think is what happened).

One good ref for this is Cult of the Lamb - the camp has a day/night cycle which tints the palette to be more blue/purple. Perhaps you could also have some torches or something around the level that become lit at night to emphasise the feeling. 

XD That's funny, we actually had no idea how long it would take people to find them, so this is good information to know! If we continued to develop the game, more levels with harder mimics would be a good idea. 

Glad you had fun, even if it was just one minute XD thanks for playing <3

This was our Godot learning project! It's a new engine for us. I have to say it was a good experience and we liked the results. So, perhaps more Godot projects incoming in future!

Glad you liked it and thanks for playing <3

Thanks for the nice comments and for playing our game <3

Thanks for the kind words and for playing! Happy you like it <3

Yeah, just rotation and zooming is a bit limiting if you really want to explore specific spot in the room, that's a good point. Thanks for playing and for taking the time to feedback <3

:D glad you like it! Thanks for playing <3

Thanks so much :D and thanks for playing! <3

Yes, totally agree, about having more flavour interactions! Thanks for the feedback and for playing our game <3

Sorry we didn't have time to make more content, but good to know you wanted more, maybe it's worth continuing after the jam!

Thanks for taking the time to play and comment <3

and thanks for playing ! <3