True ending achieved
Recent community posts
It's been a while but in case this is useful to anyone, I got it to run fine by setting it to windowed mode
Loved it, it almost felt like a modern Game&Watch which is not a design style very many games go for but you made it feel so fresh and new!
Thanks so much! I kind of wanted it to end a little abruptly so I'm not sure I want to tinker with it too much, thanks for pointing that out though
Yeah, for reasons too long to really go into if I update my drivers my computer bluescreens any time I boot it up. Most things work fine though so it's a little weird this doesn't
I have a link below to the log file
AMD A10 processer
AMD Radeon 8650G graphics driver
64 bit os
Anything else you need?
Oh my gosh, thank you so much, this is the nicest review i've ever gotten! I'm so glad it resonated with you so strongly!
Thanks, I'm so glad you liked it! Bitsy is great for mood pieces and I'm glad I got across the feeling I was trying to!
Thanks for playing! It's not the most immediately intuitive mechanic, but I think it's neat
Thanks Marina! I really like your stuff so it means a lot to hear from you! Yeah, I think the constellation room probably turned out best so I'm glad you liked it
Thanks for playing, I'm glad you liked it!
So it's really open to interpretation, but I felt the plants were feeding off and fueling the protagonists loneliness and this kind of psychic feeding gave them weird vivid dreams while the feelings of isolation and paranoia are what actually give the dreams their substance. Then after feeding off so much loneliness they decide they want to help
But that's just one interpretation. I picked pink for the color of the plants and important things in the dreams because that kind of pink is kind of an alien, out-there color in nature and I didn't really intend for their motives to be fully comprehendable.