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WHAM

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A member registered Aug 24, 2015 · View creator page →

Creator of

Recent community posts

Not the most efficient approach to keeping your goblin happy and fed, but we'll allow it!

You didn't miss it! :D I added it after your first message. It was in the readme.txt of the original windows version, but I'd forgotten about it until you brought the issue up, so I decided to add it to the description as well for any future players. I hope you have fun with the game!

Sorry to hear it. This issue popped up randomly back in the original non-web version as well. There is a keyboard shortcut for the button P that tries to re-draw the UI to help a player get unstuck, so if you have the patience for it, give it a go. 

Good to hear you liked the game (even if my reply is very late, I really should log on to itch more often...)

And yeah, the game is a bit crude and repetitive. It was designed to kind of emulate slot matchines with the constant risk taking and repetition, as the game was developed for a contest with the theme of gambling. I'd really like make a sequel to it one day, with more fleshed out story and characters and more mechanics to make it more varied.

As for the game, there is an ending to be found, though it would take quite a bit of effort and repetition and risk taking to reach it, so I'm not surprised if not many people made it that far.

And great to hear you found La Sol! Do check out my other games as well, such as GNRBLEX, if you haven't already. It's even on Steam as well as on here!

I know this comment was made 128 days ago, but the password can be found based on hints that are available near the computer, combined with the text entries you can find at the very start of the game, in the console just outside of the airlock.

I went over the code and figured out what was causing the issue you encountered. I just released a new version, which you can download from the game page, which should resolve the bug.

Thanks for letting me know! If this happens, you can press P, as instructed in the readme document, to try and reload the action buttons. Sorry for the trouble, I'll try to get a patched version up for download soon.

Glad to hear you like it! Evil Genius was a clear inspiration, along with the X-com games. 30 day time limit on game development forced me to limit the features of the game considerably, though. I hope to find more interesting ways to use the AGS engine in the future!

Glad you liked it! The music is from http://incompetech.com/ so if you liked the soundtrack, give their site a look!

Hey there! Sorry to say but Infection 2 as a project was pretty much shelved some time between 2008-2010. The old artwork for the project was lost over time and while I still have the design documents, the fact is that the project was far too ambitious for a small dev like myself. Infection 2 may, possibly, get made some day, but as a far smaller game than I originally planned it to be. When that day may be, even I don't know.

Happy to hear you liked it!

Keep an eye out around December / January, I am working on a second edition of Gnrblex, with new puzzles, extended story, full voice acting and some new music, all freeware, of course! :)

Hey man,

Sorry, but I can't really help you here. This might be some compatibility issue with the game engine and the Itch app, but I don't have control over either of the two.

I can only recommend downloading the .zip of the game, extracting that and running the game from there directly. Hope you get it running! :)

Glad you liked it, and thanks for the video! Its fun to see someone actually play the game. :)

Not a bug. ;) Try doing the classic adventure game thing: use everything on everything. You have something in your inventory that you need to use.