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Weylon Santana

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A member registered Feb 13, 2019 · View creator page →

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(1 edit)

Welcome! We love hearing new ideas to make the Aseprite Autotile Converter even better.

To help us understand your idea, please copy the template below and fill it out when requesting a new feature.


### Feature Description
A clear and concise description of what you want to happen. (e.g., "I would like a button that automatically...")

### The Problem / Use Case
Why do you need this feature? Describe the problem it solves or the workflow it improves. (e.g., "Currently, when I want to export to Godot, I have to do X and Y manually, which takes a lot of time...")

### Mockups or Examples (Optional)
If you have an idea of how the interface should look, or if there is another tool that does this well, please share screenshots, GIFs, or links. Visuals are super helpful!

### Current Workaround (Optional)
How are you currently dealing with this problem without the feature? 

### Additional Context
Add any other context or thoughts about the feature request here.

(1 edit)

Welcome! Thank you for helping improve the Aseprite Autotile Converter.

To help us fix issues as quickly as possible, please copy the template below and fill it out when reporting a bug.


### Bug Description
A clear and concise description of what the bug is.

### Environment
* **Aseprite Version:** (e.g., v1.3.2)
* **Extension Version:** (e.g., v1.0.1)
* **Operating System:** (e.g., Windows 11, macOS, Linux)

### Steps to Reproduce
Please explain how we can recreate the error:
1. Open a sprite with size...
2. Go to '...'
3. Click on '....'
4. See error

### Expected Behavior
What did you expect to happen instead?

### Screenshots or GIFs
If applicable, add screenshots or a quick GIF to help explain your problem. (Since this is a visual tool, images are incredibly helpful!)

### Additional Context
Add any other context about the problem here (e.g., does it happen only with specific tileset sizes? Are there any error popups?).