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WetIce

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A member registered 46 days ago · View creator page →

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Absolutely enjoyed the story and the gameplay. Although after that I spent 30 minutes trying to fail the end (starting at 85%) and failed in the attempt of failing (stopped at 99.74% after it slowed to a crawl).
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Just a minor nitpick, the word "Eastern" in "Exploration of the Estern region" is mispelt in the "Power up the Mantis" button on the purple sound

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I'm just half way through, really enjoyed it so far, I'd definitely finish it, thought I'd give my thoughts for now:

  • It didn't appear obvious to me that you can click on branches of the megaflora
  • I thought that the fact that you can only give resources to studies when you have full capacity was a bit limiting. Like I have 200 of a resource sitting around out of 500 but the study only asks 100 and I want to finish it now but I can't
  • I found it really frustrating that you have to choose a path after Thex-A and stick with it for several hours. It also didn't appear obvious to me that you have to sever a connection to make the other path functional
  • I'd also love it if the exploration dialogue of every planet/star was avaliable to read after exploration. Just so you can understand the lore a bit more if you've missed out.

There are probably some other things but overall, really good game, enjoyed every second of it so far.

Well that was fun! Although it says 3+ hours of gameplay but I beat it in 36 mins. I think the ending is a bit unbalanced as I was able to beat the game while not buying quite a few hourse upgrades.

Amazing game! The dogs might still be a bit too overpowered! If not for the dice cap there would be so many dice.

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I love the idea of it and enjoyed most of the game, but there are several improvements I think (in no particular order):

  1. Pacing seems way too inconsistent - mostly repeatable upgrades that double page/banana gain or increases page/book gain seems to OP. Then there's some upgrades that do practically nothing - what's the point of multiplying coin gain by 1.1 when you have 1e22 coins?
  2. Also the monkey efficiency is kind of broken - reducing 0.5 keystrokes/guess is meaningless it was 10/guess compared to it was 1/guess. And I've no clue what's going on after 0.5/guess?
  3. Please add a defined ending, whatever it may be
  4. Can't use custom pages
  5. Prices in goals appears twice as expensive as they actually are in learning mode
  6. I like the idea of letters/theme mastery but would love an autobuyer, and it seems underpowered 
  7. What do monkey levels like 47390 mean? It'd be nice to see what that actually improves
  8. The shop is more and more broken the more you progress - first the targeting doesn't highlight properly, then the entire book tab disappears if you don't have a book!
  9. Themes/books that are auto-bought don't appear on selection menus


Btw, is this still in development?


Nice game! Not all longevity practices are done in order though, so sometimes the milestone screen spits out incorrect maximum lifespans.