Hey, I modeled my assets myself. As for the the tiling algorithm, it's basically marching squares, but storing the data in a 2D height map so no overhangs. And instead of most marching cube algorithms which generate the mesh itself I just use pre-made tiles the I made. Hope that helps :)
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Wow! That's a great a story ^^
You might or might not find it funny that the score is not random at all. The system is just so obscure and buggy, that it might have been better and clearer if it were just random...
I'm torn between whether I want to play this game or not! I really don't like Eurovision, but on the other hand it's a game about not liking Eurovision. Also, is this a sequel? I feel like I've played this game before ;)