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Western Dakota Mining

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A member registered 71 days ago · View creator page →

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I can look into it. 

I don't think this was the exact one, but it's decent https://nofmodding.itch.io/peterbilt-crew-cab

I just put a new update out for this. My game just updated after the last release I made of this mod. So I've gone through it again, and it should work with the latest update of the game. 

I updated the file. It should work just fine now. 

I'll look at it. I did recently add the second engine configuration, and didn't test it out too much after that. I'll try to put out an update tonight 

Read the description. I know there are errors in the map. I addressed that fact and i explained what they are and why they are there. They dont effect the game play in anyway.

I will check them out. What happens is that the building is destroyed, but it doesn't disappear. Those buildings definitely should though. I will check it out. 

What building did that happen on? I had some issues with a few buildings doing that, but I thought I had removed them. 

The mud areas were removed, because they were causing problems. Fields will still turn to mud after it rains, and i added paintable fields, so you can brush on where you want fields. So if you want dirt roads that have mud, you can paint the roads as fields and when it rains, they will turn to mud.

Depending on the building, it can take a good amount of time. The bigger the building, the longer it takes. You also need to own the land. 

Here is the bridge pack I use: Bridge Pack 1.0 – FS22 mod

I'm working on a mod where you can actually build bridges, but right now, you'll have to use placeables. I'll find the one I use and I can link to it later. 

I'll post an update to the map in the next day or so to fix the issue and add a new feature. 

You need the Platinum Expansion, and then you use the hydraulic hammer. You do need to own the land. 

It should show up in misc.  If not, its probably a mod conflict. I can check it out on my end tonight.

That is a separate part. Its a piece that wasnt included in any file i can find. When I redo the mod, I'll add it.