This game recreates the language and the atmosphere of that century with such care. I think with the topic of the mental health it’s just too easy to accidentally slip into cliché or to be surface-level about it. I like how this game handles this. I think the way it portrays that can only come from much reflexion and wisdom.
A quote from the game which I liked very much:
“Even if our agonies are inescapable, truly… should we simply yield unto them what agency we have left?”
wespertine
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Complicated feelings are shown here with such honesty and autenthicity. And the game includes many of my favorite themes.
spoiler of the themes
Like, what do you mean partial memory loss, and unreliable narrator, and mythological creatures, and the sea, and complicated love. I feel like a kid in a candy store.
Thank you for replying, I totally agree with you on that. Oh yeah, I think it might a bug. I’ve first played in browser, and I just replayed in browser again to be sure, and the bug persists. I’ve also downloaded the game, and I’ve still encountered the same bug. Thank you for recommending the walkthrough, I’ve just checked it. I didn’t have any problems while figuring out how to walk through the game.
This game is almost fully voiced, amazing. I liked the pace of the game, too.
spoiler. One small detail I didn't like
I was always friendly to Kalei, but after making one wrong choice I got Geist’s route. It happened when I chose to stay alone after being in the crowd. It’s a bit odd that one wrong choice changed my route completely. Narratively it makes sense, of course.
Other than that, I liked the game.
Hi, I tried to play it, but I can’t, is there something I’m missing? When I’m supposed to go back home, I see this image and I can’t move more to the left.
And, even in the beginning, nothing happens when I press Space, W and S. Only A and D work.