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werthzack

24
Posts
A member registered Apr 15, 2024

Creator of

Recent community posts

(2 edits)

It was actually Bezi that suggested we use the mouse and we went with it, which has obviously caused us a fatal error. I'd say Bezi its very good, but trusting the software 100% would be fatal when actually releasing a game, something we have taken note of.
Obviously, the time we had left also played a huge part as we couldn't get the patch fixed on time

I had a lot of fun playing this! The nuke powerup was really impactful and fun to use. On the other hand, the other unique powerups didn't feel as noticeable or powerful, so it might be cool to make them more visually or mechanically distinct.

Very nice simple ryhthm game

Really love the art style

thanks

Yh it really is dissapointing for us, WASD was the original configuration but browsers don't allow direct manipulation of the mouse position which we weren't aware of.

Yh it was orginally set to WASD, but I wasn't aware that using Mouse.WarpPosition isn't allowed for browsers, and we had no time left to find a better approach

nice game. I Would've preferred IF THERE WERE DIFFERENT LEVELS AND EACH HAS A TIMER, BUT THAT'S  MY OPINION. overall very nice

I liked the voice lines, some of them were funny. I just feel it was a bit too short and straightforward

This was nice, at first I didn't understand how you move to the next level until I saw the dots, which I don't think it's a bad feature. Overall nice game. 8/10

Thanks, I was worried that people may see it as annoying if they're given a tile they don't want

Yh I wished to have added a lot more mechanics but I'm not used to developing within this small time frame. Glad you liked it.

Very nice and polished puzzle game! 8/10

Simple yet fun. 8/10

For some reason I couldn't use my mouse to look around

Such simple assets, yet a beautiful game. The levels had the right amount of increasing difficulty, and the poem throughout the game was nice. 8/10

Simple yet enjoyable game. 7/10

I loved the main menu and the starting cut-scene, but I got stuck at a point where I'm supposed to guess the access code, and couldn't go back. Overall: 6.5/10

Nice idea to use the barrel to defeat enemies and destroy the environment, but the controls were not great, at some point I just switched to pushing the barrel instead of switching. Overall: 6/10

A very good idea for the theme of the game, Gameplay was alright but there just some times where the game was unforgiving like only spawning normal barrels around me and I get surrounded by enemies Overall 7/10

It had a simple but nice concept, I had problems with the jumping mechanic as I would have to be running before jumping over anything, don't know whether that's a gameplay mechanic but it was inconvenient. also, the rope mechanic needs work. Overall 6/10

game's alright, not really a fan of this artstyle and the shooting system wasn't always accurate. 7/10

very nice, the match just took a while now I don't really want to play the other difficulties...

Great Game! Impactful story. AI voice more or less gives life to it