Hello po! Thank you so much for commenting on our game, it means a lot to us especially that this is our first ever public game jam! (this is our first time to be exposed to the game dev community outside Davao) T_T We tried our best and made it more special since the story is based on the recent happenings from one of our team members during the 1st Day of Game Jam :((, making this project close to our hearts.
And greetings fellow davao game dev! We are shocked po naa mi same origin deay here hehe >_<
WeirDawg Studios
Creator of
Recent community posts
hello kiwimsy thanks for playing our game! and yes we also have coding struggles on the grid spawning system of items with the game jam deadline getting close huhu, thus we intentionally made the hitboxes of garbage items smaller and gift items bigger, so that you can "sneak wrap" these items! This is more of a "band aid" game design solution as we don't have enough time to fix this during the jam. Thanks for the feedback on the gameplay as well as the art, and for Taptap😣💜
Interesting gameplay loop! Although room movement is kinda clunky, the assets, as well as the context of each ban makes sense. The inspection of items is interesting, found it really satisfying to open up a box as well as taping it. The placement of different interactables within the room is intuitive. You start your gathering boxes from the left, inspect them in the middle, and place your verdict on the right. Potential Replayability is there, I gave it 5 Stars!


