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Adam

17
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1
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A member registered May 01, 2017 · View creator page →

Creator of

Recent community posts

Yeah, you still did really well with it and I can see it developing. I’m working on a more refined version of my game!

I really like the concept of your game. I was confused about what to do at first and was focused on the mobile clicker, even though you clearly described the game as being about accounting. It reminds me a little of things like Papers, Please, where you have to pay attention to the details. I think that it's tricky to make the input part fun - maybe if it was more tactile, like things that you had to stamp (again, a bit like Paper, Please) or ticking boxes rather than typing. Anyway, it's a smart concept and I think you could take it further (maybe an ongoing narrative in the background over time?) Congratulations on seeing it through to the end - it's hard to commit to something and actually make a thing, rather than just sitting on the sidelines :)

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Hey, thanks for the feedback. Hmm, that crash sucks so I’m sorry about that! But you’re right - it’s to do with the vampire hunter. I have quite a few ideas for how to improve this game, I just did have nearly enough time with it to refine the core elements and do what I wanted! It definitely needs more ways to get you away from the coffin.

I wanted to include some kind of menu for how you can select the helpers. You have to be over a corpse to summon an Acolyte, but Grave Diggers  and Bats are available any time (and Bats are a bit too freely available, it seems… ;P

Anyway, thanks so much for playing it and taking the time to comment. I’ll definitely check out your game tomorrow and return the favour :)

Hey anyone who is looking! I accidentally hit the check box to prevent downloads but I fixed it, so now you can download my terrible game. Enjoy :)

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I made a game about reaching for the skies inspired by The Rocketeer. You have 20 seconds to get as high as you can, then start again with speed boosts and extra lives in tact. Sorry - no browser version available for now , just a downloadable exe. Check it out if you have time :)

https://radradishgames.itch.io/the-sky-is-the-limit

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Hey, thanks so much for the feedback. I agree with all of this: I don't know why I made it so you have to pick up the first powerup - it was a weird decision and I think I just ran out of time and ran with it. Powerups just sort of get bigger at the moment, which simply makes them more likely to hit enemies, so they need some work too. To be honest, I was struggling with my design (which started as a vertical shooter) until I had the idea to rip off Vampire Survivors (that happened on Saturday night, so there wasn't much time to develop it). Glad you liked the music - I love making little tracks for my games :)

I'm actually redevloping this from the ground up, now that I have something in place. Gonna have gamepad controls and so on :)

Also, your game works fine in Firefox :)

Yeah, this was really fun. I loved the off-kilter tone, the weird, obnoxious flowers and the whole vibe, although I lkept expecting something more horrible to come along. I managed all 1000 flowers in the end. Funny ending - nice work (I would have liked some kind of horrible punchline, though)!

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This is a great game and my favourite of all the ones I've played so far. I took a couple of levels to click but this is very satisfying and engaging. It's super fun to play - nice one :)

I really like the idea but I struggled with this, TBH. Text is too hard to read in the browser (it's really small and blurry) and ity appears like text on some of the cards is missing, so it's hard to know what they do. Restart button didn't work consistently for me, either so I gave up in the end - sorry. I do really like this idea though!

This is simple but fun (and funny). I like the mix of cute (visuals, music, hamsters, obviously) and the sweary VO. Sounds like Ron Perlman. I enjoyed this one. Collision is a little harsh and I think this would be great if it was a little more zoomed out so teh player has space to see what's coming up. Could be super fun with some different pickups and other obstacles. Maybe some score multipliers that are risky, a temporary armour to smash spikes and things like that. Nice one :)

I like your idea. It feels atmospheric and I like the creepy vibe that develops. I didn't get too far becaus I struggled a bit with the key binds - they feel a bit awkwardly placed, especially Ctrl for crouch. Sorry - I'm just too clumsy for those controls! Great idea though :)

Great game! I really enjoyed the mood and the atmosphere. The idea is great - feels a bit like Minit. 30 seconds feels a bit harsh, though...

I really enjoyed your game - it's simple, fun and enaging. I think you should develop it for sure. Sometimes the frebound feels a bit too strong, but the game is really satisfying. I'll definitely come back to this :)

I liked the scenario and setting, which felty unique. I think some sounds would have really helped the mood, even if it was just some city ambience in the background. I think I missed something because I only ended up either getting the hostages shot or getting shot myself.

Thanks so much - I appreciate it :) I need to work on the controls a bit. If it’s any consolation, I suck at this game.

Thanks - I’ll try and sort that. Never done it before in GameMaker but it’s an opportunity to learn, I guess!