Very interesting!
I am just looking for an Opportunity to generate "old-Style" / "Zork-linke" Textadventures with a little bit of Room orientation - and a way to "simulate" the Text-Interpreters of the classical Text-adventures: look, go, take, use ...
Itś very phantasstic how you manage it :-)
But: How did you programm it?
With Variables? I can imagine - but I am not very experiences with twine, until now i just used the "flat" Options of different Story-Lines with "normal Links"
I work with young people in an open Learning-Center in Hannover in open media and sorytelling projects ....
For example in Making Projects
https://www.kinderkultur-stadt-hannover.de/digitale-welten/medienbildung/maker-s...
... in "former times" i worked a little bit with hypertext and hyperfiction :
.. mostly in germnan, only a very few texts are translated into english:
https://www.nettime.org/nettime/DOCS/1/poetry.html
and
http://www.wordcircuits.com/htww/idensen1.htm
and
http://archive.aec.at/media/assets/75a74d2ababfaaf57097845bea76b5a2.pdf
Thanks a lot for your inspiration!
If you like, a can send you an invitation for an evernote.com collection of links about some programming features in twine: condiional links, variables ... an so on, which might be interesting for this style of text-adventures!
(therefore i would need your email adress)
Best wishes, Heiko Idensen
heikoidensen@gmail.com
@web2write