Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

WayTooMeta

7
Posts
133
Followers
1
Following
A member registered Sep 06, 2023 · View creator page →

Creator of

Recent community posts

Playable - if that's real enough :-)
Come on, really? Why do people think it's not real? We gahered a team of enthusiastic pros for a project we thought was difficult but super-cool, spent crazy amount of time and effort to make it real - not perfectly optimised, but playable - and all we get is "fake"? We connected all the systems into one compact project, implemented game mechanisms, designed a sci-fi world. Our plans develop through time as we encouner difficulities, but the main one was that 1 in 1000 downloads sent us a coin or an opinion. Sorry, but server alone costs any times more. We are about to change something, but so far it's hard to say what :)

Hello, it looks like a problem with DX11 - Lumen technoloy. Could I know what graphic card you use?
My advice would be to get an actual graphic card drivers. Unfortunatelly I can't tell more

thanks! we really appreciate your feedback as we are now deciding on direction for further project development  :)

(1 edit)

Ouch .. unfortunatelly the CPU is tight bottleneck for performance so far. The good news is that when we get to draw-call-optimisations, it will go very fluent.. Sorry about that!

And thanks for info, added to download instructions.

(1 edit)

Man, that is golden. I mean like an actual response from user cheered us up :-) thanks. We will now totally slowly gradually apply some things you write!

Fun thing you wrote about the AI (it is really only in story as a friend that guides and misleades you at the same time) - We wanted to realise an unspoiled metawerse the right way and realised its way too toxic word already :D - that's what "way too meta" and world-domination company "Mega" in the story still refers to.

Cool. It's on the plan! Just after finishing alfa, see Milestones> https://www.gatenoire.com/ 
We would like to reflect users and Patreon opinions as VR parts are sure to be veery personal.